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9859ddfe87
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Alternative way to place tovers and enemies
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2025-04-30 21:29:28 +02:00 |
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fee9cb99cf
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Prevent overlapping buildings
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2025-04-30 11:21:34 +02:00 |
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7d79d3f60f
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Coins system, and finished mortar
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2025-04-30 08:57:16 +02:00 |
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6ffc9d3ba9
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Mortar first act
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2025-04-30 00:46:12 +02:00 |
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01efa79f63
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Wall implemented
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2025-04-29 22:18:29 +02:00 |
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0cc20ef435
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Selling mechanism
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2025-04-29 14:29:25 +02:00 |
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fc4285e99d
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Animation fix and some more tests
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2025-04-29 12:04:48 +02:00 |
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08479e83c1
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Wizard Tower and special effects
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2025-04-15 20:32:00 +02:00 |
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c4c01800dd
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enemy health tests done and passed
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2025-04-13 22:23:02 +02:00 |
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cc70a7d588
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first enemy test
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2025-04-13 21:35:53 +02:00 |
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94f522d1b6
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Mine debug.
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2025-03-17 11:48:23 +01:00 |
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9d853dd4f3
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ArcherTower and Arrows
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2025-03-17 11:30:18 +01:00 |
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d701893663
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Bombs game ending, and debugging.
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2025-03-13 22:52:39 +01:00 |
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183f575160
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First trap initialized!
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2025-03-13 19:50:05 +01:00 |
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491755209f
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Sidebar and lives
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2025-03-13 17:25:00 +01:00 |
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43d5ee2b5f
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Health bar adjustments
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2025-03-11 10:25:58 +01:00 |
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23ddace3fa
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Enemies adjusted.
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2025-03-10 12:40:45 +01:00 |
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eed544a9d8
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Different enemies with different properties
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2025-03-10 09:23:56 +01:00 |
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95fd58d6dc
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First basic map with enemies
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2025-03-09 20:04:04 +01:00 |
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a6a5b78d1c
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AssetCollection
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2025-03-07 08:39:11 +01:00 |
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a0a268a4a7
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Create
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2025-03-07 08:14:32 +01:00 |
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aceb001c0d
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initial commit
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2025-03-07 08:14:32 +01:00 |
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