|  | fee9cb99cf | Prevent overlapping buildings | 2025-04-30 11:21:34 +02:00 |  | 
			
				
					|  | 7d79d3f60f | Coins system, and finished mortar | 2025-04-30 08:57:16 +02:00 |  | 
			
				
					|  | 01efa79f63 | Wall implemented | 2025-04-29 22:18:29 +02:00 |  | 
			
				
					|  | 0cc20ef435 | Selling mechanism | 2025-04-29 14:29:25 +02:00 |  | 
			
				
					|  | fc4285e99d | Animation fix and some more tests | 2025-04-29 12:04:48 +02:00 |  | 
			
				
					|  | 08479e83c1 | Wizard Tower and special effects | 2025-04-15 20:32:00 +02:00 |  | 
			
				
					|  | c4c01800dd | enemy health tests done and passed | 2025-04-13 22:23:02 +02:00 |  | 
			
				
					|  | 94f522d1b6 | Mine debug. | 2025-03-17 11:48:23 +01:00 |  | 
			
				
					|  | 9d853dd4f3 | ArcherTower and Arrows | 2025-03-17 11:30:18 +01:00 |  | 
			
				
					|  | d701893663 | Bombs game ending, and debugging. | 2025-03-13 22:52:39 +01:00 |  | 
			
				
					|  | 183f575160 | First trap initialized! | 2025-03-13 19:50:05 +01:00 |  | 
			
				
					|  | 491755209f | Sidebar and lives | 2025-03-13 17:25:00 +01:00 |  | 
			
				
					|  | 43d5ee2b5f | Health bar adjustments | 2025-03-11 10:25:58 +01:00 |  | 
			
				
					|  | 23ddace3fa | Enemies adjusted. | 2025-03-10 12:40:45 +01:00 |  | 
			
				
					|  | eed544a9d8 | Different enemies with different properties | 2025-03-10 09:23:56 +01:00 |  | 
			
				
					|  | 95fd58d6dc | First basic map with enemies | 2025-03-09 20:04:04 +01:00 |  |