Pause game for both paths

This commit is contained in:
2025-08-27 22:57:18 +02:00
parent 4ff651ff8f
commit e889d131f7
3 changed files with 19 additions and 9 deletions

View File

@ -40,7 +40,11 @@ var endwave = false
func _on_timer_timeout() -> void:
if pause <= 0:
if endwave:
if not get_node("Path2D").get_children():
var checkend = false
for i in paths:
if not i.get_children():
checkend = true
if checkend:
endwave = false
get_node("CanvasLayer/SidePanel").Update_waves(currentwave + 1) #updating waves
if currentwave >= 4: #!!!!! CHECKS FOR THE LAST WAVE IF NEW WAVES ARE ADDED CHANGE ACCORDINGLY!!!

View File

@ -506,9 +506,9 @@ point_count = 15
[sub_resource type="Curve2D" id="Curve2D_xx2jp"]
_data = {
"points": PackedVector2Array(0, 0, 0, 0, 1152, 320, 0, 0, 0, 0, 960, 320, 0, 0, 0, 0, 64, 320, 0, 0, 0, 0, 32, 320, 0, 0, 0, 0, 32, 480, 0, 0, 0, 0, 1144, 480, 0, 0, 0, 0, 1152, 320)
"points": PackedVector2Array(0, 0, 0, 0, 1152, 320, 0, 0, 0, 0, 960, 320, 0, 0, 0, 0, 64, 320, 0, 0, 0, 0, 32, 320, 0, 0, 0, 0, 32, 480, 0, 0, 0, 0, 936, 480)
}
point_count = 7
point_count = 6
[sub_resource type="RectangleShape2D" id="RectangleShape2D_rec5e"]
size = Vector2(864, 1)

View File

@ -161,8 +161,10 @@ func _unhandled_input(event):
if event.pressed and event.keycode == KEY_ESCAPE:
get_node("pausemenu").show()
get_node("Panel").hide()
for i in get_node("../../Path2D").get_children():
i.get_children()[0].set_process(false)
for i in get_parent().get_parent().get_children():
if i.name.contains("Path2D"):
for ii in i.get_children():
ii.get_children()[0].set_process(false)
for i in get_parent().get_children():
if i.name != "sidepanel":
@ -178,8 +180,10 @@ func _unhandled_input(event):
func GameOver() -> void:
get_node("Panel").hide()
get_node("GameOver").show()
for i in get_node("../../Path2D").get_children():
i.get_children()[0].set_process(false)
for i in get_parent().get_parent().get_children():
if i.name.contains("Path2D"):
for ii in i.get_children():
ii.get_children()[0].set_process(false)
for i in get_parent().get_children():
if i.name != "sidepanel":
@ -205,8 +209,10 @@ func GameWon() -> void:
func _on_button_3_pressed() -> void:
get_node("pausemenu").hide()
get_node("Panel").show()
for i in get_node("../../Path2D").get_children():
i.get_children()[0].set_process(true)
for i in get_parent().get_parent().get_children():
if i.name.contains("Path2D"):
for ii in i.get_children():
ii.get_children()[0].set_process(true)
for i in get_parent().get_children():
if i.name != "sidepanel":