Background character and enemy
This commit is contained in:
18
sprites/characters/README.txt
Normal file
18
sprites/characters/README.txt
Normal file
@ -0,0 +1,18 @@
|
||||
Player and skeleton sprites are on a 48x48 grid.
|
||||
Slime is on a 32x32 grid.
|
||||
|
||||
Flip right facing sprites to get the left facing sprites.
|
||||
|
||||
Animations [rows (0 based for us programmers)]
|
||||
Player:
|
||||
[0 - 2] idle
|
||||
[3 - 5] move
|
||||
[6 - 8] attack
|
||||
[9] death
|
||||
|
||||
Enemies:
|
||||
[0 - 2] idle
|
||||
[3 - 5] move
|
||||
[6 - 8] attack
|
||||
[9 - 11] damaged
|
||||
[12] death
|
BIN
sprites/characters/player.png
Normal file
BIN
sprites/characters/player.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 9.9 KiB |
34
sprites/characters/player.png.import
Normal file
34
sprites/characters/player.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dl1pu82xwqw3m"
|
||||
path="res://.godot/imported/player.png-a5a4f318f3817028340c13e0589d0e77.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/characters/player.png"
|
||||
dest_files=["res://.godot/imported/player.png-a5a4f318f3817028340c13e0589d0e77.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
sprites/characters/skeleton.png
Normal file
BIN
sprites/characters/skeleton.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 265 KiB |
34
sprites/characters/skeleton.png.import
Normal file
34
sprites/characters/skeleton.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://b4dwdw4qqssel"
|
||||
path="res://.godot/imported/skeleton.png-4c319e64f44bbfbe8543bad185bd5e02.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/characters/skeleton.png"
|
||||
dest_files=["res://.godot/imported/skeleton.png-4c319e64f44bbfbe8543bad185bd5e02.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
sprites/characters/skeleton_swordless.png
Normal file
BIN
sprites/characters/skeleton_swordless.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 264 KiB |
34
sprites/characters/skeleton_swordless.png.import
Normal file
34
sprites/characters/skeleton_swordless.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://cblct8r6w0kmj"
|
||||
path="res://.godot/imported/skeleton_swordless.png-406e26d61b1b0ae097624f5745bee7c6.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/characters/skeleton_swordless.png"
|
||||
dest_files=["res://.godot/imported/skeleton_swordless.png-406e26d61b1b0ae097624f5745bee7c6.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
BIN
sprites/characters/slime.png
Normal file
BIN
sprites/characters/slime.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 7.2 KiB |
34
sprites/characters/slime.png.import
Normal file
34
sprites/characters/slime.png.import
Normal file
@ -0,0 +1,34 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dopuijjnd0opy"
|
||||
path="res://.godot/imported/slime.png-8277796ac512ec1a17686142e70e5878.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://sprites/characters/slime.png"
|
||||
dest_files=["res://.godot/imported/slime.png-8277796ac512ec1a17686142e70e5878.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
Reference in New Issue
Block a user