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BeastBound/sprites/characters/README.txt

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Player and skeleton sprites are on a 48x48 grid.
Slime is on a 32x32 grid.
Flip right facing sprites to get the left facing sprites.
Animations [rows (0 based for us programmers)]
Player:
[0 - 2] idle
[3 - 5] move
[6 - 8] attack
[9] death
Enemies:
[0 - 2] idle
[3 - 5] move
[6 - 8] attack
[9 - 11] damaged
[12] death