Import min page
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.gitattributes
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.gitattributes
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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.gitignore
vendored
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.gitignore
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# Godot 4+ specific ignores
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.godot/
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/android/
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BIN
Main_menu/BacBF78.tmp
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Main_menu/BacBF78.tmp
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Main_menu/KnightWarrior-w16n8.otf
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Main_menu/KnightWarrior-w16n8.otf
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Main_menu/KnightWarrior-w16n8.otf.import
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Main_menu/KnightWarrior-w16n8.otf.import
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[remap]
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importer="font_data_dynamic"
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type="FontFile"
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uid="uid://c3jp6yk6l8gei"
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path="res://.godot/imported/KnightWarrior-w16n8.otf-13bcad65473f3863e1baa79999627223.fontdata"
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[deps]
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source_file="res://Main_menu/KnightWarrior-w16n8.otf"
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dest_files=["res://.godot/imported/KnightWarrior-w16n8.otf-13bcad65473f3863e1baa79999627223.fontdata"]
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[params]
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Rendering=null
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antialiasing=1
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generate_mipmaps=false
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disable_embedded_bitmaps=true
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multichannel_signed_distance_field=false
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msdf_pixel_range=8
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msdf_size=48
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allow_system_fallback=true
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force_autohinter=false
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hinting=1
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subpixel_positioning=1
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oversampling=0.0
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Fallbacks=null
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fallbacks=[]
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Compress=null
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compress=true
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preload=[]
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language_support={}
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script_support={}
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opentype_features={}
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BIN
Main_menu/background.jpg
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Main_menu/background.jpg
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Main_menu/background.jpg.import
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Main_menu/background.jpg.import
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cpykl56e4h7q1"
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path="res://.godot/imported/background.jpg-6f2601b00e697036c2151a89c5238c6f.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Main_menu/background.jpg"
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dest_files=["res://.godot/imported/background.jpg-6f2601b00e697036c2151a89c5238c6f.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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23
Main_menu/main_menu.gd
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Main_menu/main_menu.gd
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class_name MainMenu
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extends Control
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@onready var start_button: Button = $MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer/Button
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@onready var settings_button: Button = $MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer/Button2
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@onready var exit_button: Button = $MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer/Button3
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@onready var start_level = preload("res://Main_menu/main_menu.tscn") as PackedScene
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func _ready():
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start_button.button_down.connect(on_start_pressed)
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settings_button.button_down.connect(on_settings_pressed)
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exit_button.button_down.connect(on_exit_pressed)
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func on_start_pressed()-> void:
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print("scene changed!")
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get_tree().change_scene_to_packed(start_level)
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func on_settings_pressed()->void:
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pass
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func on_exit_pressed() ->void:
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get_tree().quit()
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96
Main_menu/main_menu.tscn
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Main_menu/main_menu.tscn
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[gd_scene load_steps=6 format=3 uid="uid://s4dt2nklh1ef"]
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[ext_resource type="Texture2D" uid="uid://cpykl56e4h7q1" path="res://Main_menu/background.jpg" id="1_3skw3"]
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[ext_resource type="Script" path="res://Main_menu/main_menu.gd" id="1_mhyy3"]
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[ext_resource type="FontFile" uid="uid://c3jp6yk6l8gei" path="res://Main_menu/KnightWarrior-w16n8.otf" id="2_7dnc6"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ii5ra"]
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bg_color = Color(0.6, 0.6, 0.6, 0)
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shadow_color = Color(0, 0, 0, 1)
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[sub_resource type="SystemFont" id="SystemFont_e8c4f"]
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font_names = PackedStringArray("Impact")
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[node name="Main_menu" type="Control"]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1_mhyy3")
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[node name="TextureRect" type="TextureRect" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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texture = ExtResource("1_3skw3")
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expand_mode = 2
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[node name="MarginContainer" type="MarginContainer" parent="."]
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layout_mode = 1
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_constants/margin_left = 12
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theme_override_constants/margin_top = 12
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theme_override_constants/margin_right = 12
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theme_override_constants/margin_bottom = 12
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[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer"]
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layout_mode = 2
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theme_override_constants/separation = 60
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[node name="Control-separator" type="Control" parent="MarginContainer/VBoxContainer"]
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layout_mode = 2
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[node name="Label-title" type="Label" parent="MarginContainer/VBoxContainer"]
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layout_mode = 2
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theme_override_constants/line_spacing = 15
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theme_override_constants/shadow_offset_x = 15
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theme_override_constants/shadow_offset_y = 20
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theme_override_constants/outline_size = 24
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theme_override_fonts/font = ExtResource("2_7dnc6")
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theme_override_font_sizes/font_size = 64
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theme_override_styles/normal = SubResource("StyleBoxFlat_ii5ra")
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text = "Game Title"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="HBoxContainer" type="HBoxContainer" parent="MarginContainer/VBoxContainer"]
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layout_mode = 2
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theme_override_constants/separation = 20
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alignment = 1
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[node name="VBoxContainer" type="VBoxContainer" parent="MarginContainer/VBoxContainer/HBoxContainer"]
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layout_mode = 2
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theme_override_constants/separation = 60
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alignment = 1
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[node name="Nodeseparator" type="Node" parent="MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer"]
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[node name="Button" type="Button" parent="MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer"]
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custom_minimum_size = Vector2(120, 30)
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layout_mode = 2
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theme_override_fonts/font = SubResource("SystemFont_e8c4f")
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theme_override_font_sizes/font_size = 24
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text = "Start Game"
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[node name="Button2" type="Button" parent="MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer"]
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custom_minimum_size = Vector2(120, 30)
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layout_mode = 2
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theme_override_fonts/font = SubResource("SystemFont_e8c4f")
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theme_override_font_sizes/font_size = 24
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text = "Settings"
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[node name="Button3" type="Button" parent="MarginContainer/VBoxContainer/HBoxContainer/VBoxContainer"]
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custom_minimum_size = Vector2(120, 30)
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layout_mode = 2
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theme_override_fonts/font = SubResource("SystemFont_e8c4f")
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theme_override_font_sizes/font_size = 24
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text = "Exit"
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1
icon.svg
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icon.svg
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<svg xmlns="http://www.w3.org/2000/svg" width="128" height="128"><rect width="124" height="124" x="2" y="2" fill="#363d52" stroke="#212532" stroke-width="4" rx="14"/><g fill="#fff" transform="translate(12.322 12.322)scale(.101)"><path d="M105 673v33q407 354 814 0v-33z"/><path fill="#478cbf" d="m105 673 152 14q12 1 15 14l4 67 132 10 8-61q2-11 15-15h162q13 4 15 15l8 61 132-10 4-67q3-13 15-14l152-14V427q30-39 56-81-35-59-83-108-43 20-82 47-40-37-88-64 7-51 8-102-59-28-123-42-26 43-46 89-49-7-98 0-20-46-46-89-64 14-123 42 1 51 8 102-48 27-88 64-39-27-82-47-48 49-83 108 26 42 56 81zm0 33v39c0 276 813 276 814 0v-39l-134 12-5 69q-2 10-14 13l-162 11q-12 0-16-11l-10-65H446l-10 65q-4 11-16 11l-162-11q-12-3-14-13l-5-69z"/><path d="M483 600c0 34 58 34 58 0v-86c0-34-58-34-58 0z"/><circle cx="725" cy="526" r="90"/><circle cx="299" cy="526" r="90"/></g><g fill="#414042" transform="translate(12.322 12.322)scale(.101)"><circle cx="307" cy="532" r="60"/><circle cx="717" cy="532" r="60"/></g></svg>
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After Width: | Height: | Size: 994 B |
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icon.svg.import
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icon.svg.import
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[remap]
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||||
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://cco7xnf1o0ml"
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path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://icon.svg"
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dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
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[params]
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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svg/scale=1.0
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editor/scale_with_editor_scale=false
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editor/convert_colors_with_editor_theme=false
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20
project.godot
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project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="Menu"
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run/main_scene="res://Main_menu/main_menu.tscn"
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config/features=PackedStringArray("4.3", "Mobile")
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config/icon="res://icon.svg"
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[rendering]
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renderer/rendering_method="mobile"
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