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Defensaria/Game/Bullets/rock.tscn

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[gd_scene load_steps=11 format=3 uid="uid://cwcgq1vk643ha"]
[ext_resource type="Script" uid="uid://dqvdgdobuo2rf" path="res://Game/Bullets/bullet.gd" id="1_yml18"]
[ext_resource type="Texture2D" uid="uid://t8y1d33eiffp" path="res://Assets/Bullets/mortarbullet (1).png" id="2_yml18"]
[ext_resource type="Texture2D" uid="uid://cinql8footbvf" path="res://Assets/Bullets/mortarbullet (2).png" id="3_tjven"]
[ext_resource type="Texture2D" uid="uid://xm4gs3h00bk1" path="res://Assets/Bullets/mortarbullet (3).png" id="4_av0br"]
[ext_resource type="Texture2D" uid="uid://crf32to6tlkux" path="res://Assets/Bullets/mortarbullet (4).png" id="5_c612l"]
[ext_resource type="Texture2D" uid="uid://bbu8u4h7vpqwa" path="res://Assets/Bullets/mortarbullet (5).png" id="6_m5188"]
[ext_resource type="Texture2D" uid="uid://uc2ib201l7kd" path="res://Assets/Bullets/mortarbullet (6).png" id="7_lr72h"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_yml18"]
size = Vector2(18, 16)
[sub_resource type="SpriteFrames" id="SpriteFrames_yml18"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("2_yml18")
}],
"loop": true,
"name": &"default",
"speed": 2.0
}, {
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_tjven")
}, {
"duration": 1.0,
"texture": ExtResource("4_av0br")
}, {
"duration": 1.0,
"texture": ExtResource("5_c612l")
}, {
"duration": 1.0,
"texture": ExtResource("6_m5188")
}, {
"duration": 1.0,
"texture": ExtResource("7_lr72h")
}],
"loop": false,
"name": &"hit",
"speed": 8.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_tjven"]
[node name="Rock" type="Node2D"]
script = ExtResource("1_yml18")
[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
shape = SubResource("RectangleShape2D_yml18")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="CharacterBody2D"]
scale = Vector2(0.4, 0.4)
sprite_frames = SubResource("SpriteFrames_yml18")
autoplay = "default"
[node name="Area2D" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
scale = Vector2(3, 3)
shape = SubResource("CircleShape2D_tjven")
[connection signal="animation_finished" from="CharacterBody2D/AnimatedSprite2D" to="." method="_on_animated_sprite_2d_animation_finished"]