1.5 KiB
Tokebi Metrics Godot Plugin
An analytics plugin for Godot games to connect with Tokebi Metrics backend.
Features
- Event tracking
- Funnel analysis
- User segmentation
Requirements
- Godot version 4.0 or higher
- Tokebi Metrics account [https://tokebimetrics.com]
Installation
Tokebi Godot Plugin — Quick Setup Steps
-
Download Installer
Get the installer script from:
https://tokebimetrics.com/documentation-guide/godot-plugin-guide or use this repo -
Add Installer to Project
Copy the fileinstall_tokebi.gdinto the root folder of your Godot project (where yourproject.godotlives). -
Run Installer
Openinstall_tokebi.gdin Godot’s script editor and run it. This will set up the plugin files and configuration automatically. -
Enable Plugin
In Godot editor, go to Project Settings → Plugins.
Find Tokebi Analytics SDK and enable it. -
Configure API Key
In the new Tokebi Setup dock, enter your API key (from your Tokebi dashboard). -
Set AutoLoad
Go to Project Settings → AutoLoad, add the generatedtokebi.gdscript as an autoload singleton namedTokebi. -
Start Tracking Events
In your game scripts, track analytics events with:Tokebi.track("event_name", {"key": "value"})
License
MIT License. See LICENSE file.
Documentation
More detailed docs at — [https://tokebimetrics.com/documentation-guide/godot-plugin-guide]
Contact
Created by Marco Diaz — [https://tokebimetrics.com]