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Tokebi Metrics Godot Plugin

An analytics plugin for Godot games to connect with Tokebi Metrics backend.

Features

  • Event tracking
  • Funnel analysis
  • User segmentation

Requirements

Installation

Tokebi Godot Plugin — Quick Setup Steps

  1. Download Installer
    Get the installer script from:
    https://tokebimetrics.com/documentation-guide/godot-plugin-guide or use this repo

  2. Add Installer to Project
    Copy the file install_tokebi.gd into the root folder of your Godot project (where your project.godot lives).

  3. Run Installer
    Open install_tokebi.gd in Godots script editor and run it. This will set up the plugin files and configuration automatically.

  4. Enable Plugin
    In Godot editor, go to Project Settings → Plugins.
    Find Tokebi Analytics SDK and enable it.

  5. Configure API Key
    In the new Tokebi Setup dock, enter your API key (from your Tokebi dashboard).

  6. Set AutoLoad
    Go to Project Settings → AutoLoad, add the generated tokebi.gd script as an autoload singleton named Tokebi.

  7. Start Tracking Events
    In your game scripts, track analytics events with:

    Tokebi.track("event_name", {"key": "value"})
    
    
    

License

MIT License. See LICENSE file.

Documentation

More detailed docs at — [https://tokebimetrics.com/documentation-guide/godot-plugin-guide]

Contact

Created by Marco Diaz — [https://tokebimetrics.com]