first enemy test
This commit is contained in:
253
addons/gut/gui/RunResults.gd
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253
addons/gut/gui/RunResults.gd
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@tool
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extends Control
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var GutEditorGlobals = load('res://addons/gut/gui/editor_globals.gd')
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var _interface = null
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var _font = null
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var _font_size = null
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var _editors = null # script_text_editor_controls.gd
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var _output_control = null
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@onready var _ctrls = {
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tree = $VBox/Output/Scroll/Tree,
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toolbar = {
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toolbar = $VBox/Toolbar,
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collapse = $VBox/Toolbar/Collapse,
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collapse_all = $VBox/Toolbar/CollapseAll,
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expand = $VBox/Toolbar/Expand,
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expand_all = $VBox/Toolbar/ExpandAll,
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hide_passing = $VBox/Toolbar/HidePassing,
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show_script = $VBox/Toolbar/ShowScript,
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scroll_output = $VBox/Toolbar/ScrollOutput
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}
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}
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func _ready():
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var f = null
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if ($FontSampler.get_label_settings() == null) :
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f = get_theme_default_font()
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else :
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f = $FontSampler.get_label_settings().font
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var s_size = f.get_string_size("000 of 000 passed")
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_ctrls.tree.set_summary_min_width(s_size.x)
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_set_toolbutton_icon(_ctrls.toolbar.collapse, 'CollapseTree', 'c')
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_set_toolbutton_icon(_ctrls.toolbar.collapse_all, 'CollapseTree', 'c')
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_set_toolbutton_icon(_ctrls.toolbar.expand, 'ExpandTree', 'e')
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_set_toolbutton_icon(_ctrls.toolbar.expand_all, 'ExpandTree', 'e')
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_set_toolbutton_icon(_ctrls.toolbar.show_script, 'Script', 'ss')
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_set_toolbutton_icon(_ctrls.toolbar.scroll_output, 'Font', 'so')
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_ctrls.tree.hide_passing = true
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_ctrls.toolbar.hide_passing.button_pressed = false
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_ctrls.tree.show_orphans = true
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_ctrls.tree.item_selected.connect(_on_item_selected)
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if(get_parent() == get_tree().root):
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_test_running_setup()
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call_deferred('_update_min_width')
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func _test_running_setup():
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_ctrls.tree.hide_passing = true
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_ctrls.tree.show_orphans = true
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_ctrls.toolbar.hide_passing.text = '[hp]'
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_ctrls.tree.load_json_file(GutEditorGlobals.editor_run_json_results_path)
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func _set_toolbutton_icon(btn, icon_name, text):
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if(Engine.is_editor_hint()):
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btn.icon = get_theme_icon(icon_name, 'EditorIcons')
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else:
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btn.text = str('[', text, ']')
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func _update_min_width():
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custom_minimum_size.x = _ctrls.toolbar.toolbar.size.x
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func _open_script_in_editor(path, line_number):
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if(_interface == null):
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print('Too soon, wait a bit and try again.')
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return
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var r = load(path)
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if(line_number != null and line_number != -1):
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_interface.edit_script(r, line_number)
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else:
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_interface.edit_script(r)
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if(_ctrls.toolbar.show_script.pressed):
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_interface.set_main_screen_editor('Script')
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# starts at beginning of text edit and searches for each search term, moving
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# through the text as it goes; ensuring that, when done, it found the first
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# occurance of the last srting that happend after the first occurance of
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# each string before it. (Generic way of searching for a method name in an
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# inner class that may have be a duplicate of a method name in a different
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# inner class)
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func _get_line_number_for_seq_search(search_strings, te):
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if(te == null):
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print("No Text editor to get line number for")
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return 0;
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var result = null
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var line = Vector2i(0, 0)
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var s_flags = 0
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var i = 0
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var string_found = true
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while(i < search_strings.size() and string_found):
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result = te.search(search_strings[i], s_flags, line.y, line.x)
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if(result.x != -1):
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line = result
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else:
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string_found = false
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i += 1
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return line.y
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func _goto_code(path, line, method_name='', inner_class =''):
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if(_interface == null):
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print('going to ', [path, line, method_name, inner_class])
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return
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_open_script_in_editor(path, line)
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if(line == -1):
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var search_strings = []
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if(inner_class != ''):
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search_strings.append(inner_class)
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if(method_name != ''):
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search_strings.append(method_name)
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await get_tree().process_frame
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line = _get_line_number_for_seq_search(search_strings, _editors.get_current_text_edit())
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if(line != null and line != -1):
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_interface.get_script_editor().goto_line(line)
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func _goto_output(path, method_name, inner_class):
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if(_output_control == null):
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return
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var search_strings = [path]
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if(inner_class != ''):
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search_strings.append(inner_class)
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if(method_name != ''):
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search_strings.append(method_name)
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var line = _get_line_number_for_seq_search(search_strings, _output_control.get_rich_text_edit())
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if(line != null and line != -1):
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_output_control.scroll_to_line(line)
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# --------------
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# Events
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# --------------
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func _on_Collapse_pressed():
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collapse_selected()
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func _on_Expand_pressed():
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expand_selected()
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func _on_CollapseAll_pressed():
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collapse_all()
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func _on_ExpandAll_pressed():
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expand_all()
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func _on_Hide_Passing_pressed():
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_ctrls.tree.hide_passing = !_ctrls.toolbar.hide_passing.button_pressed
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_ctrls.tree.load_json_file(GutEditorGlobals.editor_run_json_results_path)
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func _on_item_selected(script_path, inner_class, test_name, line):
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if(_ctrls.toolbar.show_script.button_pressed):
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_goto_code(script_path, line, test_name, inner_class)
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if(_ctrls.toolbar.scroll_output.button_pressed):
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_goto_output(script_path, test_name, inner_class)
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# --------------
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# Public
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# --------------
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func add_centered_text(t):
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_ctrls.tree.add_centered_text(t)
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func clear_centered_text():
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_ctrls.tree.clear_centered_text()
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func clear():
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_ctrls.tree.clear()
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clear_centered_text()
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func set_interface(which):
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_interface = which
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func set_script_text_editors(value):
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_editors = value
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func collapse_all():
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_ctrls.tree.collapse_all()
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func expand_all():
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_ctrls.tree.expand_all()
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func collapse_selected():
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var item = _ctrls.tree.get_selected()
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if(item != null):
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_ctrls.tree.set_collapsed_on_all(item, true)
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func expand_selected():
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var item = _ctrls.tree.get_selected()
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if(item != null):
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_ctrls.tree.set_collapsed_on_all(item, false)
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func set_show_orphans(should):
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_ctrls.tree.show_orphans = should
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func set_font(font_name, size):
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pass
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# var dyn_font = FontFile.new()
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# var font_data = FontFile.new()
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# font_data.font_path = 'res://addons/gut/fonts/' + font_name + '-Regular.ttf'
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# font_data.antialiased = true
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# dyn_font.font_data = font_data
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#
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# _font = dyn_font
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# _font.size = size
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# _font_size = size
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func set_output_control(value):
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_output_control = value
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func load_json_results(j):
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_ctrls.tree.load_json_results(j)
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