first enemy test
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130
addons/gut/GutScene.gd
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130
addons/gut/GutScene.gd
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extends Node2D
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# ##############################################################################
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# This is a wrapper around the normal and compact gui controls and serves as
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# the interface between gut.gd and the gui. The GutRunner creates an instance
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# of this and then this takes care of managing the different GUI controls.
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# ##############################################################################
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@onready var _normal_gui = $Normal
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@onready var _compact_gui = $Compact
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var gut = null :
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set(val):
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gut = val
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_set_gut(val)
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func _ready():
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_normal_gui.switch_modes.connect(use_compact_mode.bind(true))
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_compact_gui.switch_modes.connect(use_compact_mode.bind(false))
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_normal_gui.set_title("GUT")
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_compact_gui.set_title("GUT")
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_normal_gui.align_right()
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_compact_gui.to_bottom_right()
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use_compact_mode(false)
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if(get_parent() == get_tree().root):
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_test_running_setup()
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func _test_running_setup():
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set_font_size(100)
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_normal_gui.get_textbox().text = "hello world, how are you doing?"
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# ------------------------
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# Private
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# ------------------------
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func _set_gut(val):
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if(_normal_gui.get_gut() == val):
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return
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_normal_gui.set_gut(val)
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_compact_gui.set_gut(val)
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val.start_run.connect(_on_gut_start_run)
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val.end_run.connect(_on_gut_end_run)
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val.start_pause_before_teardown.connect(_on_gut_pause)
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val.end_pause_before_teardown.connect(_on_pause_end)
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func _set_both_titles(text):
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_normal_gui.set_title(text)
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_compact_gui.set_title(text)
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# ------------------------
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# Events
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# ------------------------
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func _on_gut_start_run():
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_set_both_titles('Running')
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func _on_gut_end_run():
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_set_both_titles('Finished')
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func _on_gut_pause():
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_set_both_titles('-- Paused --')
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func _on_pause_end():
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_set_both_titles('Running')
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# ------------------------
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# Public
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# ------------------------
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func get_textbox():
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return _normal_gui.get_textbox()
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func set_font_size(new_size):
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var rtl = _normal_gui.get_textbox()
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rtl.set('theme_override_font_sizes/bold_italics_font_size', new_size)
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rtl.set('theme_override_font_sizes/bold_font_size', new_size)
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rtl.set('theme_override_font_sizes/italics_font_size', new_size)
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rtl.set('theme_override_font_sizes/normal_font_size', new_size)
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func set_font(font_name):
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_set_all_fonts_in_rtl(_normal_gui.get_textbox(), font_name)
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func _set_font(rtl, font_name, custom_name):
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if(font_name == null):
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rtl.remove_theme_font_override(custom_name)
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else:
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var dyn_font = FontFile.new()
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dyn_font.load_dynamic_font('res://addons/gut/fonts/' + font_name + '.ttf')
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rtl.add_theme_font_override(custom_name, dyn_font)
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func _set_all_fonts_in_rtl(rtl, base_name):
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if(base_name == 'Default'):
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_set_font(rtl, null, 'normal_font')
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_set_font(rtl, null, 'bold_font')
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_set_font(rtl, null, 'italics_font')
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_set_font(rtl, null, 'bold_italics_font')
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else:
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_set_font(rtl, base_name + '-Regular', 'normal_font')
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_set_font(rtl, base_name + '-Bold', 'bold_font')
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_set_font(rtl, base_name + '-Italic', 'italics_font')
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_set_font(rtl, base_name + '-BoldItalic', 'bold_italics_font')
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func set_default_font_color(color):
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_normal_gui.get_textbox().set('custom_colors/default_color', color)
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func set_background_color(color):
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_normal_gui.set_bg_color(color)
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func use_compact_mode(should=true):
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_compact_gui.visible = should
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_normal_gui.visible = !should
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func set_opacity(val):
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_normal_gui.modulate.a = val
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_compact_gui.modulate.a = val
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func set_title(text):
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_set_both_titles(text)
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