Second Map, and sound effects
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@ -1,7 +1,10 @@
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[gd_scene load_steps=16 format=3 uid="uid://ddn64i6logtw0"]
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[gd_scene load_steps=19 format=3 uid="uid://ddn64i6logtw0"]
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[ext_resource type="Script" uid="uid://c6sh5em844tx2" path="res://Game/sidepanel.gd" id="1_klyhg"]
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[ext_resource type="FontFile" uid="uid://bu44ne346ymoe" path="res://Assets/Others/Canterbury.ttf" id="2_4l4p2"]
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[ext_resource type="AudioStream" uid="uid://ca6fgsgi1nqx1" path="res://Assets/Sounds/allert.mp3" id="3_s7jra"]
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[ext_resource type="AudioStream" uid="uid://ft0gm37euhrb" path="res://Assets/Sounds/gameover.wav" id="4_f5es8"]
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[ext_resource type="AudioStream" uid="uid://bc5p25pl828fn" path="res://Assets/Sounds/victory.mp3" id="5_dgw1d"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_4l4p2"]
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bg_color = Color(1, 1, 1, 0.447059)
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@ -457,6 +460,15 @@ theme_override_styles/pressed = SubResource("StyleBoxFlat_dgw1d")
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theme_override_styles/normal = SubResource("StyleBoxFlat_nctfw")
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text = "Continue"
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[node name="HealthLostAudio" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("3_s7jra")
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[node name="GameOverAudio" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("4_f5es8")
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[node name="VictoryAudio" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("5_dgw1d")
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[connection signal="pressed" from="Panel/HBoxContainer4/HBoxContainer4/Button3" to="." method="_on_button_3_pressed"]
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[connection signal="pressed" from="pausemenu/VBoxContainer/Button3" to="." method="_on_button_3_pressed"]
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[connection signal="pressed" from="pausemenu/VBoxContainer/Button2" to="." method="_on_button_2_pressed"]
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