Second Map, and sound effects

This commit is contained in:
2025-08-27 22:31:00 +02:00
parent 8108485091
commit 4ff651ff8f
21 changed files with 1863 additions and 48 deletions

View File

@ -57,21 +57,21 @@ func set_character_data():
health = 100
shield = 100
damage = 2
value = 2
value = 5
"Ork":
self.name = "Ork-" + str(randi())
speed = 80
health = 150
shield = 200
damage = 5
value = 3
value = 10
"Cobold":
self.name = "Cobold-" + str(randi())
speed = 200
health = 50
shield = 0
damage = 1
value = 1
value = 2
adjust_speed_of_animation() #adjust animation speed based on the character speed
current_health = health