Second Map, and sound effects
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@ -27,6 +27,7 @@ func _input(event):
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get_parent().get_node("SidePanel").Update_Coins(5)
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"Wall":
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get_parent().get_node("SidePanel").Update_Coins(0)
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i.get_parent().WallRelease()
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i.get_parent().queue_free()
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queue_free()
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