Second Map, and sound effects
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2
Assets/Sounds/Free SFX.url
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Assets/Sounds/Free SFX.url
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[InternetShortcut]
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URL=https://freesfx.co.uk/
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://dryh5abntw5yh"
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path="res://.godot/imported/Some hitting effect not used yet.mp3-bde98e53c2512e971d34737d2d9a2561.mp3str"
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[deps]
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source_file="res://Assets/Sounds/Some hitting effect not used yet.mp3"
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dest_files=["res://.godot/imported/Some hitting effect not used yet.mp3-bde98e53c2512e971d34737d2d9a2561.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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BIN
Assets/Sounds/gameover.wav
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Assets/Sounds/gameover.wav
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Assets/Sounds/gameover.wav.import
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Assets/Sounds/gameover.wav.import
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[remap]
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importer="wav"
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type="AudioStreamWAV"
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uid="uid://ft0gm37euhrb"
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path="res://.godot/imported/gameover.wav-37725ba7d688b1993d701585de7d22d1.sample"
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[deps]
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source_file="res://Assets/Sounds/gameover.wav"
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dest_files=["res://.godot/imported/gameover.wav-37725ba7d688b1993d701585de7d22d1.sample"]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop_mode=0
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edit/loop_begin=0
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edit/loop_end=-1
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compress/mode=2
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BIN
Assets/Sounds/victory.mp3
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Assets/Sounds/victory.mp3
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Assets/Sounds/victory.mp3.import
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Assets/Sounds/victory.mp3.import
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[remap]
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importer="mp3"
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type="AudioStreamMP3"
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uid="uid://bc5p25pl828fn"
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path="res://.godot/imported/victory.mp3-166d758db2d39e51dcad9d845dc67cb2.mp3str"
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[deps]
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source_file="res://Assets/Sounds/victory.mp3"
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dest_files=["res://.godot/imported/victory.mp3-166d758db2d39e51dcad9d845dc67cb2.mp3str"]
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[params]
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loop=false
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loop_offset=0
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bpm=0
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beat_count=0
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bar_beats=4
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