Second Map, and sound effects

This commit is contained in:
2025-08-27 22:31:00 +02:00
parent 8108485091
commit 4ff651ff8f
21 changed files with 1863 additions and 48 deletions

View File

@ -0,0 +1,2 @@
[InternetShortcut]
URL=https://freesfx.co.uk/

View File

@ -1,19 +0,0 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://dryh5abntw5yh"
path="res://.godot/imported/Some hitting effect not used yet.mp3-bde98e53c2512e971d34737d2d9a2561.mp3str"
[deps]
source_file="res://Assets/Sounds/Some hitting effect not used yet.mp3"
dest_files=["res://.godot/imported/Some hitting effect not used yet.mp3-bde98e53c2512e971d34737d2d9a2561.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

BIN
Assets/Sounds/gameover.wav Normal file

Binary file not shown.

View File

@ -0,0 +1,24 @@
[remap]
importer="wav"
type="AudioStreamWAV"
uid="uid://ft0gm37euhrb"
path="res://.godot/imported/gameover.wav-37725ba7d688b1993d701585de7d22d1.sample"
[deps]
source_file="res://Assets/Sounds/gameover.wav"
dest_files=["res://.godot/imported/gameover.wav-37725ba7d688b1993d701585de7d22d1.sample"]
[params]
force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=2

BIN
Assets/Sounds/victory.mp3 Normal file

Binary file not shown.

View File

@ -0,0 +1,19 @@
[remap]
importer="mp3"
type="AudioStreamMP3"
uid="uid://bc5p25pl828fn"
path="res://.godot/imported/victory.mp3-166d758db2d39e51dcad9d845dc67cb2.mp3str"
[deps]
source_file="res://Assets/Sounds/victory.mp3"
dest_files=["res://.godot/imported/victory.mp3-166d758db2d39e51dcad9d845dc67cb2.mp3str"]
[params]
loop=false
loop_offset=0
bpm=0
beat_count=0
bar_beats=4