UpdatedPostitioning

This commit is contained in:
2025-07-27 16:30:42 +02:00
parent 9859ddfe87
commit 4969cc0b69
4 changed files with 22 additions and 22 deletions

View File

@ -462,25 +462,25 @@ _data = {
point_count = 15 point_count = 15
[sub_resource type="RectangleShape2D" id="RectangleShape2D_rec5e"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_rec5e"]
size = Vector2(864, 22) size = Vector2(864, 1)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_hg5c4"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_hg5c4"]
size = Vector2(861, 23) size = Vector2(861, 2)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_h3dak"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_h3dak"]
size = Vector2(992, 24) size = Vector2(992, 1)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_6egdt"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_6egdt"]
size = Vector2(1163, 13) size = Vector2(1163, 13)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_n3ya7"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_n3ya7"]
size = Vector2(850.25, 5.375) size = Vector2(802.125, 2.34375)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_4tlg5"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_4tlg5"]
size = Vector2(1161, 9.5) size = Vector2(1161, 2)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_sglle"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_sglle"]
size = Vector2(185, 319) size = Vector2(163, 319)
[node name="Map1" type="Node2D"] [node name="Map1" type="Node2D"]
script = ExtResource("1_rec5e") script = ExtResource("1_rec5e")
@ -517,40 +517,40 @@ offset_bottom = 647.0
[node name="TrapArea" type="Area2D" parent="."] [node name="TrapArea" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="TrapArea"] [node name="CollisionShape2D" type="CollisionShape2D" parent="TrapArea"]
position = Vector2(434, 163) position = Vector2(435, 187.5)
shape = SubResource("RectangleShape2D_rec5e") shape = SubResource("RectangleShape2D_rec5e")
debug_color = Color(0.798903, 0.0385002, 1, 0.42) debug_color = Color(0.798903, 0.0385002, 1, 0.42)
[node name="CollisionShape2D2" type="CollisionShape2D" parent="TrapArea"] [node name="CollisionShape2D2" type="CollisionShape2D" parent="TrapArea"]
position = Vector2(497.5, 317.5) position = Vector2(493, 351)
shape = SubResource("RectangleShape2D_hg5c4") shape = SubResource("RectangleShape2D_hg5c4")
debug_color = Color(0.798903, 0.0385002, 1, 0.42) debug_color = Color(0.798903, 0.0385002, 1, 0.42)
[node name="CollisionShape2D3" type="CollisionShape2D" parent="TrapArea"] [node name="CollisionShape2D3" type="CollisionShape2D" parent="TrapArea"]
position = Vector2(498, 479) position = Vector2(496, 509.5)
shape = SubResource("RectangleShape2D_h3dak") shape = SubResource("RectangleShape2D_h3dak")
debug_color = Color(0.798903, 0.0385002, 1, 0.42) debug_color = Color(0.798903, 0.0385002, 1, 0.42)
[node name="TowerArea" type="Area2D" parent="."] [node name="TowerArea" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="TowerArea"] [node name="CollisionShape2D" type="CollisionShape2D" parent="TowerArea"]
position = Vector2(582, 58.5) position = Vector2(587, 48)
shape = SubResource("RectangleShape2D_6egdt") shape = SubResource("RectangleShape2D_6egdt")
[node name="CollisionShape2D2" type="CollisionShape2D" parent="TowerArea"] [node name="CollisionShape2D2" type="CollisionShape2D" parent="TowerArea"]
position = Vector2(416, 237) position = Vector2(404.938, 206)
shape = SubResource("RectangleShape2D_n3ya7") shape = SubResource("RectangleShape2D_n3ya7")
[node name="CollisionShape2D3" type="CollisionShape2D" parent="TowerArea"] [node name="CollisionShape2D3" type="CollisionShape2D" parent="TowerArea"]
position = Vector2(527.125, 391.313) position = Vector2(529, 361.828)
shape = SubResource("RectangleShape2D_n3ya7") shape = SubResource("RectangleShape2D_n3ya7")
[node name="CollisionShape2D4" type="CollisionShape2D" parent="TowerArea"] [node name="CollisionShape2D4" type="CollisionShape2D" parent="TowerArea"]
position = Vector2(579, 559) position = Vector2(579, 521)
shape = SubResource("RectangleShape2D_4tlg5") shape = SubResource("RectangleShape2D_4tlg5")
[node name="CollisionShape2D5" type="CollisionShape2D" parent="TowerArea"] [node name="CollisionShape2D5" type="CollisionShape2D" parent="TowerArea"]
position = Vector2(1061.5, 285.5) position = Vector2(1072.5, 285.5)
shape = SubResource("RectangleShape2D_sglle") shape = SubResource("RectangleShape2D_sglle")
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"] [connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]

View File

@ -25,12 +25,12 @@ func _process(delta: float) -> void:
if follower: if follower:
position = get_viewport().get_mouse_position() position = get_viewport().get_mouse_position()
if not name.contains("MortarTower"): if not name.contains("MortarTower"):
if get_node("Area2D").get_overlapping_bodies().size() > 1 or self.get_node("CharacterBody2D") not in get_parent().get_node("TowerArea").get_overlapping_bodies(): if get_node("Area2D").get_overlapping_bodies().size() > 1 or (self.get_node("CharacterBody2D") not in get_parent().get_node("TowerArea").get_overlapping_bodies() or self.get_node("CharacterBody2D") in get_parent().get_node("TrapArea").get_overlapping_bodies()):
get_node("CharacterBody2D/AnimatedSprite2D").modulate = Color(255, 0, 0, 0.3) get_node("CharacterBody2D/AnimatedSprite2D").modulate = Color(255, 0, 0, 0.3)
else: else:
get_node("CharacterBody2D/AnimatedSprite2D").modulate = Color(1, 1, 1, 1) get_node("CharacterBody2D/AnimatedSprite2D").modulate = Color(1, 1, 1, 1)
else: else:
if get_node("Area2D").get_overlapping_bodies().size() > 1 or self.get_node("CharacterBody2D") not in get_parent().get_node("TowerArea").get_overlapping_bodies(): if get_node("Area2D").get_overlapping_bodies().size() > 1 or self.get_node("CharacterBody2D") not in get_parent().get_node("TowerArea").get_overlapping_bodies() or self.get_node("CharacterBody2D") in get_parent().get_node("TrapArea").get_overlapping_bodies():
get_node("CharacterBody2D/lifter - 1").modulate = Color(255, 0, 0, 0.3) get_node("CharacterBody2D/lifter - 1").modulate = Color(255, 0, 0, 0.3)
get_node("CharacterBody2D/lifter - 2").modulate = Color(255, 0, 0, 0.3) get_node("CharacterBody2D/lifter - 2").modulate = Color(255, 0, 0, 0.3)
get_node("CharacterBody2D/MortarPart(2)").modulate = Color(255, 0, 0, 0.3) get_node("CharacterBody2D/MortarPart(2)").modulate = Color(255, 0, 0, 0.3)
@ -74,7 +74,7 @@ func get_if_moving_state():
func _input(event): func _input(event):
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT and event.pressed: if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT and event.pressed:
if abs(position) <= get_viewport().get_mouse_position(): if abs(position) <= get_viewport().get_mouse_position():
if get_node("Area2D").get_overlapping_bodies().size() <= 1 and self.get_node("CharacterBody2D") in get_parent().get_node("TowerArea").get_overlapping_bodies(): if get_node("Area2D").get_overlapping_bodies().size() <= 1 and self.get_node("CharacterBody2D") in get_parent().get_node("TowerArea").get_overlapping_bodies() and not self.get_node("CharacterBody2D") in get_parent().get_node("TrapArea").get_overlapping_bodies():
follower = false follower = false
func choose_target(body : Node2D) -> void: func choose_target(body : Node2D) -> void:

View File

@ -17,12 +17,12 @@ func _process(delta: float) -> void:
if follower: if follower:
position = get_viewport().get_mouse_position() position = get_viewport().get_mouse_position()
if name.contains("Mine"): if name.contains("Mine"):
if get_node("Area2D").get_overlapping_bodies().size() > 1 or self.get_node("CharacterBody2D") not in get_parent().get_node("TrapArea").get_overlapping_bodies(): if get_node("Area2D").get_overlapping_bodies().size() > 1 or self.get_node("CharacterBody2D") not in get_parent().get_node("TrapArea").get_overlapping_bodies() or self.get_node("CharacterBody2D") in get_parent().get_node("TowerArea").get_overlapping_bodies():
get_node("CharacterBody2D/AnimatedSprite2D").modulate = Color(255, 0, 0, 0.3) get_node("CharacterBody2D/AnimatedSprite2D").modulate = Color(255, 0, 0, 0.3)
else: else:
get_node("CharacterBody2D/AnimatedSprite2D").modulate = Color(1, 1, 1, 1) get_node("CharacterBody2D/AnimatedSprite2D").modulate = Color(1, 1, 1, 1)
if name.contains("StickTrap") or name.contains("Wall"): if name.contains("StickTrap") or name.contains("Wall"):
if get_node("Area2D").get_overlapping_bodies().size() > 1 or self.get_node("CharacterBody2D") not in get_parent().get_node("TrapArea").get_overlapping_bodies(): if get_node("Area2D").get_overlapping_bodies().size() > 1 or self.get_node("CharacterBody2D") not in get_parent().get_node("TrapArea").get_overlapping_bodies() or self.get_node("CharacterBody2D") in get_parent().get_node("TowerArea").get_overlapping_bodies():
get_node("CharacterBody2D/Sprite2D").modulate = Color(255, 0, 0, 0.3) get_node("CharacterBody2D/Sprite2D").modulate = Color(255, 0, 0, 0.3)
get_node("CharacterBody2D/Sprite2D2").modulate = Color(255, 0, 0, 0.3) get_node("CharacterBody2D/Sprite2D2").modulate = Color(255, 0, 0, 0.3)
else: else:
@ -35,7 +35,7 @@ func get_if_moving_state():
func _input(event): func _input(event):
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT and event.pressed: if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT and event.pressed:
if abs(position) <= get_viewport().get_mouse_position(): if abs(position) <= get_viewport().get_mouse_position():
if get_node("Area2D").get_overlapping_bodies().size() <= 1 and self.get_node("CharacterBody2D") in get_parent().get_node("TrapArea").get_overlapping_bodies(): if get_node("Area2D").get_overlapping_bodies().size() <= 1 and self.get_node("CharacterBody2D") in get_parent().get_node("TrapArea").get_overlapping_bodies() and self.get_node("CharacterBody2D") not in get_parent().get_node("TowerArea").get_overlapping_bodies():
follower = false follower = false
func Explode_Mine() -> void: func Explode_Mine() -> void:

View File

@ -25,7 +25,7 @@ corner_radius_bottom_left = 20
size = Vector2(38, 59) size = Vector2(38, 59)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xk2lx"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_xk2lx"]
size = Vector2(20, 59) size = Vector2(20, 52)
[node name="Wall" type="Node2D"] [node name="Wall" type="Node2D"]
script = ExtResource("1_3ht3o") script = ExtResource("1_3ht3o")
@ -71,7 +71,7 @@ wait_time = 0.3
[node name="Area2D" type="Area2D" parent="."] [node name="Area2D" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2(0, -1.5) position = Vector2(0, 2)
shape = SubResource("RectangleShape2D_xk2lx") shape = SubResource("RectangleShape2D_xk2lx")
debug_color = Color(0.811824, 0.00210331, 0.983083, 0.42) debug_color = Color(0.811824, 0.00210331, 0.983083, 0.42)