UpdatedPostitioning

This commit is contained in:
2025-07-27 16:30:42 +02:00
parent 9859ddfe87
commit 4969cc0b69
4 changed files with 22 additions and 22 deletions

View File

@ -17,12 +17,12 @@ func _process(delta: float) -> void:
if follower:
position = get_viewport().get_mouse_position()
if name.contains("Mine"):
if get_node("Area2D").get_overlapping_bodies().size() > 1 or self.get_node("CharacterBody2D") not in get_parent().get_node("TrapArea").get_overlapping_bodies():
if get_node("Area2D").get_overlapping_bodies().size() > 1 or self.get_node("CharacterBody2D") not in get_parent().get_node("TrapArea").get_overlapping_bodies() or self.get_node("CharacterBody2D") in get_parent().get_node("TowerArea").get_overlapping_bodies():
get_node("CharacterBody2D/AnimatedSprite2D").modulate = Color(255, 0, 0, 0.3)
else:
get_node("CharacterBody2D/AnimatedSprite2D").modulate = Color(1, 1, 1, 1)
if name.contains("StickTrap") or name.contains("Wall"):
if get_node("Area2D").get_overlapping_bodies().size() > 1 or self.get_node("CharacterBody2D") not in get_parent().get_node("TrapArea").get_overlapping_bodies():
if get_node("Area2D").get_overlapping_bodies().size() > 1 or self.get_node("CharacterBody2D") not in get_parent().get_node("TrapArea").get_overlapping_bodies() or self.get_node("CharacterBody2D") in get_parent().get_node("TowerArea").get_overlapping_bodies():
get_node("CharacterBody2D/Sprite2D").modulate = Color(255, 0, 0, 0.3)
get_node("CharacterBody2D/Sprite2D2").modulate = Color(255, 0, 0, 0.3)
else:
@ -35,7 +35,7 @@ func get_if_moving_state():
func _input(event):
if event is InputEventMouseButton and event.button_index == MOUSE_BUTTON_LEFT and event.pressed:
if abs(position) <= get_viewport().get_mouse_position():
if get_node("Area2D").get_overlapping_bodies().size() <= 1 and self.get_node("CharacterBody2D") in get_parent().get_node("TrapArea").get_overlapping_bodies():
if get_node("Area2D").get_overlapping_bodies().size() <= 1 and self.get_node("CharacterBody2D") in get_parent().get_node("TrapArea").get_overlapping_bodies() and self.get_node("CharacterBody2D") not in get_parent().get_node("TowerArea").get_overlapping_bodies():
follower = false
func Explode_Mine() -> void:

View File

@ -25,7 +25,7 @@ corner_radius_bottom_left = 20
size = Vector2(38, 59)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xk2lx"]
size = Vector2(20, 59)
size = Vector2(20, 52)
[node name="Wall" type="Node2D"]
script = ExtResource("1_3ht3o")
@ -71,7 +71,7 @@ wait_time = 0.3
[node name="Area2D" type="Area2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"]
position = Vector2(0, -1.5)
position = Vector2(0, 2)
shape = SubResource("RectangleShape2D_xk2lx")
debug_color = Color(0.811824, 0.00210331, 0.983083, 0.42)