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BeastBound/scenes/chest.tscn

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[gd_scene load_steps=3 format=3 uid="uid://d65w0p8s6dv4"]
[ext_resource type="Texture2D" uid="uid://cxnqvliar8e6v" path="res://sprites/objects/chest_01.png" id="1_pwf4c"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_j04xx"]
size = Vector2(14, 12.5)
[node name="Chest" type="StaticBody2D"]
[node name="Sprite2D" type="Sprite2D" parent="."]
position = Vector2(0, -6)
texture = ExtResource("1_pwf4c")
region_enabled = true
region_rect = Rect2(0, 0, 15.8215, 16)
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -6)
shape = SubResource("RectangleShape2D_j04xx")