Player and skeleton sprites are on a 48x48 grid. Slime is on a 32x32 grid. Flip right facing sprites to get the left facing sprites. Animations [rows (0 based for us programmers)] Player: [0 - 2] idle [3 - 5] move [6 - 8] attack [9] death Enemies: [0 - 2] idle [3 - 5] move [6 - 8] attack [9 - 11] damaged [12] death