Background character and enemy
This commit is contained in:
8
scripts/enemy.gd
Normal file
8
scripts/enemy.gd
Normal file
@ -0,0 +1,8 @@
|
||||
extends CharacterBody2D
|
||||
|
||||
@onready var player = get_node("/root/Game/player")
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
var direction = global_position.direction_to(player.global_position)
|
||||
velocity = direction * 50
|
||||
move_and_slide()
|
Reference in New Issue
Block a user