Files
Settings-Menu-Godot/Settings_menu/settings_menu.gd
2025-01-15 14:35:52 +01:00

14 lines
287 B
GDScript

extends Control
@onready var exit_button: Button = $MarginContainer/VBoxContainer/Exit_Button
signal exit_options_menu
func _ready():
exit_button.button_down.connect(on_exit_pressed)
set_process(false)
func on_exit_pressed() -> void:
exit_options_menu.emit()
set_process(false)