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Reinforced-Learning-Godot/rl/Lib/site-packages/torch/include/kineto/ThreadUtil.h
2024-10-30 22:14:35 +01:00

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/*
* Copyright (c) Meta Platforms, Inc. and affiliates.
* All rights reserved.
*
* This source code is licensed under the BSD-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <cstdint>
#include <string>
#include <utility>
#include <vector>
namespace libkineto {
int32_t systemThreadId();
int32_t threadId();
bool setThreadName(const std::string& name);
std::string getThreadName();
int32_t processId();
std::string processName(int32_t pid);
// Return a list of pids and process names for the current process
// and its parents.
std::vector<std::pair<int32_t, std::string>> pidCommandPairsOfAncestors();
} // namespace libkineto