"""Root `__init__` of the gymnasium module setting the `__all__` of gymnasium modules.""" # isort: skip_file from gymnasium.core import ( Env, Wrapper, ObservationWrapper, ActionWrapper, RewardWrapper, ) from gymnasium.spaces.space import Space from gymnasium.envs.registration import ( make, spec, register, registry, pprint_registry, make_vec, register_envs, ) # necessary for `envs.__init__` which registers all gymnasium environments and loads plugins from gymnasium import envs from gymnasium import spaces, utils, vector, wrappers, error, logger from gymnasium import experimental __all__ = [ # core classes "Env", "Wrapper", "ObservationWrapper", "ActionWrapper", "RewardWrapper", "Space", # registration "make", "make_vec", "spec", "register", "registry", "pprint_registry", "register_envs", # module folders "envs", "experimental", "spaces", "utils", "vector", "wrappers", "error", "logger", ] __version__ = "0.29.1" # Initializing pygame initializes audio connections through SDL. SDL uses alsa by default on all Linux systems # SDL connecting to alsa frequently create these giant lists of warnings every time you import an environment using # pygame # DSP is far more benign (and should probably be the default in SDL anyways) import os import sys if sys.platform.startswith("linux"): os.environ["SDL_AUDIODRIVER"] = "dsp" os.environ["PYGAME_HIDE_SUPPORT_PROMPT"] = "hide" try: from farama_notifications import notifications if "gymnasium" in notifications and __version__ in notifications["gymnasium"]: print(notifications["gymnasium"][__version__], file=sys.stderr) except Exception: # nosec pass