Files
Platformer-In-Unity/Logs/AssetImportWorker1.log
2024-10-31 11:16:25 +01:00

254 lines
12 KiB
Plaintext

Using pre-set license
Built from '6000.0/staging' branch; Version is '6000.0.24f1 (11fa355cd605) revision 1178165'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'hu' Physical Memory: 7582 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.24f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker1
-projectPath
C:/Users/mateg/Desktop/SajátProgramok/Unity/2dplatformer/2d-platformer
-logFile
Logs/AssetImportWorker1.log
-srvPort
51769
-job-worker-count
7
-background-job-worker-count
8
-asset-garbage-collectors
1
Successfully changed project path to: C:/Users/mateg/Desktop/SajátProgramok/Unity/2dplatformer/2d-platformer
C:/Users/mateg/Desktop/SajátProgramok/Unity/2dplatformer/2d-platformer
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [20628] Target information:
Player connection [20628] * "[IP] 192.168.2.78 [Port] 0 [Flags] 2 [Guid] 1757631788 [EditorId] 1757631788 [Version] 1048832 [Id] WindowsEditor(7,MateuszLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [20628] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 1757631788 [EditorId] 1757631788 [Version] 1048832 [Id] WindowsEditor(7,MateuszLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [20628] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [20628] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 365.77 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.24f1 (11fa355cd605)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/mateg/Desktop/SajátProgramok/Unity/2dplatformer/2d-platformer/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a5)
Vendor: NVIDIA
VRAM: 3977 MB
Driver: 31.0.15.3168
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56568
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.203292 seconds.
- Loaded All Assemblies, in 6.653 seconds
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.585 seconds
Domain Reload Profiling: 7235ms
BeginReloadAssembly (5991ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (2ms)
RebuildCommonClasses (63ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (315ms)
LoadAllAssembliesAndSetupDomain (265ms)
LoadAssemblies (5984ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (260ms)
TypeCache.Refresh (256ms)
TypeCache.ScanAssembly (225ms)
BuildScriptInfoCaches (0ms)
ResolveRequiredComponents (1ms)
FinalizeReload (586ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (497ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (46ms)
SetLoadedEditorAssemblies (7ms)
BeforeProcessingInitializeOnLoad (9ms)
ProcessInitializeOnLoadAttributes (311ms)
ProcessInitializeOnLoadMethodAttributes (117ms)
AfterProcessingInitializeOnLoad (6ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 4.630 seconds
Refreshing native plugins compatible for Editor in 3.97 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.499 seconds
Domain Reload Profiling: 6119ms
BeginReloadAssembly (1165ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (10ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (62ms)
RebuildCommonClasses (50ms)
RebuildNativeTypeToScriptingClass (12ms)
initialDomainReloadingComplete (60ms)
LoadAllAssembliesAndSetupDomain (3332ms)
LoadAssemblies (3106ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (436ms)
TypeCache.Refresh (306ms)
TypeCache.ScanAssembly (277ms)
BuildScriptInfoCaches (111ms)
ResolveRequiredComponents (13ms)
FinalizeReload (1500ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1066ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (109ms)
ProcessInitializeOnLoadAttributes (742ms)
ProcessInitializeOnLoadMethodAttributes (190ms)
AfterProcessingInitializeOnLoad (14ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (10ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Refreshing native plugins compatible for Editor in 3.10 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 206 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6513 unused Assets / (5.0 MB). Loaded Objects now: 7291.
Memory consumption went from 197.7 MB to 192.7 MB.
Total: 17.530600 ms (FindLiveObjects: 1.112200 ms CreateObjectMapping: 1.171800 ms MarkObjects: 9.255500 ms DeleteObjects: 5.987200 ms)
========================================================================
Received Import Request.
Time since last request: 60355.825157 seconds.
path: Assets/InputSystem_Actions.inputactions
artifactKey: Guid(2bcd2660ca9b64942af0de543d8d7100) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/InputSystem_Actions.inputactions using Guid(2bcd2660ca9b64942af0de543d8d7100) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1526cf67c1d1aaa9a72597cdbc7bb0b0') in 0.0392273 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 19
========================================================================
Received Import Request.
Time since last request: 0.000083 seconds.
path: Assets/DefaultVolumeProfile.asset
artifactKey: Guid(3f9215ea0144899419cfbc0957140d3f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/DefaultVolumeProfile.asset using Guid(3f9215ea0144899419cfbc0957140d3f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '1e3ee85287093c2e01e2184a29fd3edf') in 0.0018717 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.924 seconds
Refreshing native plugins compatible for Editor in 1.52 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.944 seconds
Domain Reload Profiling: 1868ms
BeginReloadAssembly (228ms)
ExecutionOrderSort (1ms)
DisableScriptedObjects (13ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (56ms)
RebuildCommonClasses (36ms)
RebuildNativeTypeToScriptingClass (11ms)
initialDomainReloadingComplete (31ms)
LoadAllAssembliesAndSetupDomain (618ms)
LoadAssemblies (467ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (258ms)
TypeCache.Refresh (12ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (228ms)
ResolveRequiredComponents (13ms)
FinalizeReload (945ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (636ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (5ms)
BeforeProcessingInitializeOnLoad (83ms)
ProcessInitializeOnLoadAttributes (465ms)
ProcessInitializeOnLoadMethodAttributes (66ms)
AfterProcessingInitializeOnLoad (13ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Refreshing native plugins compatible for Editor in 1.60 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6511 unused Assets / (4.8 MB). Loaded Objects now: 7297.
Memory consumption went from 168.9 MB to 164.1 MB.
Total: 10.644100 ms (FindLiveObjects: 0.773000 ms CreateObjectMapping: 0.772600 ms MarkObjects: 6.086700 ms DeleteObjects: 3.010700 ms)
Prepare: number of updated asset objects reloaded= 0