Files
Platformer-In-Unity/Logs/AssetImportWorker0.log

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Using pre-set license
Built from '6000.0/staging' branch; Version is '6000.0.24f1 (11fa355cd605) revision 1178165'; Using compiler version '193933523'; Build Type 'Release'
OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'hu' Physical Memory: 7582 MB
BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\6000.0.24f1\Editor\Unity.exe
-adb2
-batchMode
-noUpm
-name
AssetImportWorker0
-projectPath
C:/Users/mateg/Desktop/SajátProgramok/Unity/Platformer-In-Unity-tutorial
-logFile
Logs/AssetImportWorker0.log
-srvPort
60109
-job-worker-count
7
-background-job-worker-count
8
-asset-garbage-collectors
1
Successfully changed project path to: C:/Users/mateg/Desktop/SajátProgramok/Unity/Platformer-In-Unity-tutorial
C:/Users/mateg/Desktop/SajátProgramok/Unity/Platformer-In-Unity-tutorial
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-allocator-temp-initial-block-size-main=262144"
"memorysetup-allocator-temp-initial-block-size-worker=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [16116] Target information:
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Player connection [16116] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 2230844706 [EditorId] 2230844706 [Version] 1048832 [Id] WindowsEditor(7,MateuszLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
Player connection [16116] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [16116] Host joined alternative multi-casting on [225.0.0.222:34997]...
JobSystem: Creating JobQueue using job-worker-count value 7
[Physics::Module] Initialized fallback backend.
[Physics::Module] Id: 0xdecafbad
Library Redirect Path: Library/
[Physics::Module] Selected backend.
[Physics::Module] Name: PhysX
[Physics::Module] Id: 0xf2b8ea05
[Physics::Module] SDK Version: 4.1.2
[Physics::Module] Integration Version: 1.0.0
[Physics::Module] Threading Mode: Multi-Threaded
Refreshing native plugins compatible for Editor in 3.72 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 6000.0.24f1 (11fa355cd605)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/mateg/Desktop/SajátProgramok/Unity/Platformer-In-Unity-tutorial/Assets
GfxDevice: creating device client; kGfxThreadingModeNonThreaded
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a5)
Vendor: NVIDIA
VRAM: 3977 MB
Driver: 31.0.15.3168
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56408
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.004885 seconds.
- Loaded All Assemblies, in 0.544 seconds
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 0.457 seconds
Domain Reload Profiling: 998ms
BeginReloadAssembly (180ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
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initialDomainReloadingComplete (69ms)
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LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (38ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (8ms)
ProcessInitializeOnLoadAttributes (275ms)
ProcessInitializeOnLoadMethodAttributes (84ms)
AfterProcessingInitializeOnLoad (4ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
========================================================================
Worker process is ready to serve import requests
Import Worker Mode flag is 0x00
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 2.376 seconds
Refreshing native plugins compatible for Editor in 3.07 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.613 seconds
Domain Reload Profiling: 3992ms
BeginReloadAssembly (560ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (8ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (49ms)
RebuildCommonClasses (44ms)
RebuildNativeTypeToScriptingClass (15ms)
initialDomainReloadingComplete (51ms)
LoadAllAssembliesAndSetupDomain (1708ms)
LoadAssemblies (954ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (870ms)
TypeCache.Refresh (645ms)
TypeCache.ScanAssembly (448ms)
BuildScriptInfoCaches (187ms)
ResolveRequiredComponents (27ms)
FinalizeReload (1614ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (1073ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (112ms)
ProcessInitializeOnLoadAttributes (757ms)
ProcessInitializeOnLoadMethodAttributes (185ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (9ms)
Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
Refreshing native plugins compatible for Editor in 6.87 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 206 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6514 unused Assets / (5.1 MB). Loaded Objects now: 7292.
Memory consumption went from 199.7 MB to 194.5 MB.
Total: 298.865200 ms (FindLiveObjects: 273.472000 ms CreateObjectMapping: 4.168200 ms MarkObjects: 9.764200 ms DeleteObjects: 11.372000 ms)
========================================================================
Received Import Request.
Time since last request: 21926.139229 seconds.
path: Assets/sprites/player/Dragon Warrior PNG/strike_05.png
artifactKey: Guid(e77df11815124d74ba29a147b3ce910a) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Assets/sprites/player/Dragon Warrior PNG/strike_05.png using Guid(e77df11815124d74ba29a147b3ce910a) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '00103798148cdf9333f238704bb7bcba') in 0.2387704 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 3
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.027 seconds
Refreshing native plugins compatible for Editor in 1.98 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.289 seconds
Domain Reload Profiling: 2316ms
BeginReloadAssembly (265ms)
ExecutionOrderSort (0ms)
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BackupInstance (0ms)
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CreateAndSetChildDomain (65ms)
RebuildCommonClasses (43ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (39ms)
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LogAssemblyErrors (0ms)
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SetLoadedEditorAssemblies (4ms)
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ProcessInitializeOnLoadMethodAttributes (94ms)
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AwakeInstancesAfterBackupRestoration (18ms)
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6512 unused Assets / (4.6 MB). Loaded Objects now: 7302.
Memory consumption went from 169.0 MB to 164.4 MB.
Total: 17.172600 ms (FindLiveObjects: 1.563300 ms CreateObjectMapping: 1.486500 ms MarkObjects: 9.419300 ms DeleteObjects: 4.701400 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 2.03 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.202 seconds
Domain Reload Profiling: 2140ms
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ProcessInitializeOnLoadMethodAttributes (90ms)
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EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (18ms)
Refreshing native plugins compatible for Editor in 1.99 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6512 unused Assets / (4.2 MB). Loaded Objects now: 7304.
Memory consumption went from 169.0 MB to 164.8 MB.
Total: 13.853300 ms (FindLiveObjects: 1.046400 ms CreateObjectMapping: 1.269000 ms MarkObjects: 8.277700 ms DeleteObjects: 3.258900 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 2.02 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
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Domain Reload Profiling: 2128ms
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Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6512 unused Assets / (4.5 MB). Loaded Objects now: 7306.
Memory consumption went from 169.1 MB to 164.5 MB.
Total: 14.404900 ms (FindLiveObjects: 1.112400 ms CreateObjectMapping: 1.356900 ms MarkObjects: 8.116500 ms DeleteObjects: 3.817500 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
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Refreshing native plugins compatible for Editor in 1.66 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
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Domain Reload Profiling: 1811ms
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initialDomainReloadingComplete (37ms)
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ProcessInitializeOnLoadMethodAttributes (59ms)
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EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (11ms)
Refreshing native plugins compatible for Editor in 1.58 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6512 unused Assets / (4.3 MB). Loaded Objects now: 7308.
Memory consumption went from 169.1 MB to 164.8 MB.
Total: 9.281700 ms (FindLiveObjects: 0.871400 ms CreateObjectMapping: 0.512700 ms MarkObjects: 5.442400 ms DeleteObjects: 2.453800 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 0.933 seconds
Refreshing native plugins compatible for Editor in 2.09 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.197 seconds
Domain Reload Profiling: 2129ms
BeginReloadAssembly (243ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (16ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (57ms)
RebuildCommonClasses (48ms)
RebuildNativeTypeToScriptingClass (14ms)
initialDomainReloadingComplete (35ms)
LoadAllAssembliesAndSetupDomain (591ms)
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TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
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RebuildScriptCaches (0ms)
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InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (4ms)
BeforeProcessingInitializeOnLoad (97ms)
ProcessInitializeOnLoadAttributes (609ms)
ProcessInitializeOnLoadMethodAttributes (87ms)
AfterProcessingInitializeOnLoad (13ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (16ms)
Refreshing native plugins compatible for Editor in 2.06 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6512 unused Assets / (4.4 MB). Loaded Objects now: 7310.
Memory consumption went from 170.9 MB to 166.5 MB.
Total: 13.088300 ms (FindLiveObjects: 1.288600 ms CreateObjectMapping: 1.525300 ms MarkObjects: 7.748700 ms DeleteObjects: 2.524700 ms)
Prepare: number of updated asset objects reloaded= 0
========================================================================
Received Import Request.
Time since last request: 339.174979 seconds.
path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/FullscreenInvertColors.mat
artifactKey: Guid(78a08787ca30045abb69f6f7dd878e09) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/FullscreenInvertColors.mat using Guid(78a08787ca30045abb69f6f7dd878e09) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '3dad487b5c0fdcfe2bfacb23fc70570d') in 1.8936264 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000061 seconds.
path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/Sprite-Unlit-Default.mat
artifactKey: Guid(9dfc825aed78fcd4ba02077103263b40) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/Sprite-Unlit-Default.mat using Guid(9dfc825aed78fcd4ba02077103263b40) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'f5b460d7e74d09cda3604ff7ac3595ce') in 0.0099907 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Import Request.
Time since last request: 0.000072 seconds.
path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/SimpleLit.mat
artifactKey: Guid(6a1143ee683302f4aa628c052723efc1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/SimpleLit.mat using Guid(6a1143ee683302f4aa628c052723efc1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'da3ec6d7951f35309acb3da2e134bfd0') in 0.0837659 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
========================================================================
Received Import Request.
Time since last request: 0.000053 seconds.
path: Packages/com.unity.render-pipelines.universal/Runtime/Materials/Sprite-Lit-Default.mat
artifactKey: Guid(a97c105638bdf8b4a8650670310a4cd3) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
Start importing Packages/com.unity.render-pipelines.universal/Runtime/Materials/Sprite-Lit-Default.mat using Guid(a97c105638bdf8b4a8650670310a4cd3) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '5dce6b1b5c7c45f92375c2db78148b82') in 0.0099517 seconds
Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
========================================================================
Received Prepare
Begin MonoManager ReloadAssembly
- Loaded All Assemblies, in 1.217 seconds
Refreshing native plugins compatible for Editor in 2.89 ms, found 4 plugins.
Native extension for WindowsStandalone target not found
Native extension for WebGL target not found
Mono: successfully reloaded assembly
- Finished resetting the current domain, in 1.473 seconds
Domain Reload Profiling: 2687ms
BeginReloadAssembly (366ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (41ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (134ms)
RebuildCommonClasses (56ms)
RebuildNativeTypeToScriptingClass (16ms)
initialDomainReloadingComplete (47ms)
LoadAllAssembliesAndSetupDomain (729ms)
LoadAssemblies (568ms)
RebuildTransferFunctionScriptingTraits (0ms)
AnalyzeDomain (292ms)
TypeCache.Refresh (7ms)
TypeCache.ScanAssembly (0ms)
BuildScriptInfoCaches (269ms)
ResolveRequiredComponents (13ms)
FinalizeReload (1474ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (0ms)
SetupLoadedEditorAssemblies (967ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (7ms)
SetLoadedEditorAssemblies (6ms)
BeforeProcessingInitializeOnLoad (140ms)
ProcessInitializeOnLoadAttributes (700ms)
ProcessInitializeOnLoadMethodAttributes (103ms)
AfterProcessingInitializeOnLoad (12ms)
EditorAssembliesLoaded (1ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (19ms)
Refreshing native plugins compatible for Editor in 2.08 ms, found 4 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 6512 unused Assets / (4.7 MB). Loaded Objects now: 7375.
Memory consumption went from 174.3 MB to 169.6 MB.
Total: 17.909200 ms (FindLiveObjects: 1.396300 ms CreateObjectMapping: 1.184900 ms MarkObjects: 9.616200 ms DeleteObjects: 5.708800 ms)
Prepare: number of updated asset objects reloaded= 0
Editor requested this worker to shutdown with reason: Scaling down because of idle timeout
AssetImportWorker is now disconnected from the server
Process exiting
Exiting without the bug reporter. Application will terminate with return code 0