Using pre-set license Built from '6000.0/staging' branch; Version is '6000.0.24f1 (11fa355cd605) revision 1178165'; Using compiler version '193933523'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'hu' Physical Memory: 7582 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\6000.0.24f1\Editor\Unity.exe -adb2 -batchMode -noUpm -name AssetImportWorker0 -projectPath C:/Users/mateg/Desktop/SajátProgramok/Unity/2dplatformer/2d-platformer -logFile Logs/AssetImportWorker0.log -srvPort 51769 -job-worker-count 7 -background-job-worker-count 8 -asset-garbage-collectors 1 Successfully changed project path to: C:/Users/mateg/Desktop/SajátProgramok/Unity/2dplatformer/2d-platformer C:/Users/mateg/Desktop/SajátProgramok/Unity/2dplatformer/2d-platformer [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [20824] Target information: Player connection [20824] * "[IP] 192.168.2.78 [Port] 0 [Flags] 2 [Guid] 2591973139 [EditorId] 2591973139 [Version] 1048832 [Id] WindowsEditor(7,MateuszLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [20824] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 2591973139 [EditorId] 2591973139 [Version] 1048832 [Id] WindowsEditor(7,MateuszLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" Player connection [20824] Host joined multi-casting on [225.0.0.222:54997]... Player connection [20824] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 7 [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 366.07 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.24f1 (11fa355cd605) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/mateg/Desktop/SajátProgramok/Unity/2dplatformer/2d-platformer/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a5) Vendor: NVIDIA VRAM: 3977 MB Driver: 31.0.15.3168 Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56072 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.203884 seconds. - Loaded All Assemblies, in 6.644 seconds Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.589 seconds Domain Reload Profiling: 7230ms BeginReloadAssembly (5990ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (2ms) RebuildCommonClasses (64ms) RebuildNativeTypeToScriptingClass (17ms) initialDomainReloadingComplete (313ms) LoadAllAssembliesAndSetupDomain (257ms) LoadAssemblies (5983ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (251ms) TypeCache.Refresh (248ms) TypeCache.ScanAssembly (222ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (1ms) FinalizeReload (590ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (499ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (46ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (10ms) ProcessInitializeOnLoadAttributes (311ms) ProcessInitializeOnLoadMethodAttributes (121ms) AfterProcessingInitializeOnLoad (4ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 4.643 seconds Refreshing native plugins compatible for Editor in 3.82 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.498 seconds Domain Reload Profiling: 6133ms BeginReloadAssembly (1177ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (59ms) RebuildCommonClasses (53ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (58ms) LoadAllAssembliesAndSetupDomain (3332ms) LoadAssemblies (3116ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (433ms) TypeCache.Refresh (305ms) TypeCache.ScanAssembly (278ms) BuildScriptInfoCaches (111ms) ResolveRequiredComponents (12ms) FinalizeReload (1499ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1065ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (3ms) SetLoadedEditorAssemblies (6ms) BeforeProcessingInitializeOnLoad (108ms) ProcessInitializeOnLoadAttributes (745ms) ProcessInitializeOnLoadMethodAttributes (188ms) AfterProcessingInitializeOnLoad (14ms) EditorAssembliesLoaded (1ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (9ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds Refreshing native plugins compatible for Editor in 3.20 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 206 Unused Serialized files (Serialized files now loaded: 0) Unloading 6513 unused Assets / (4.9 MB). Loaded Objects now: 7291. Memory consumption went from 201.5 MB to 196.6 MB. Total: 18.236000 ms (FindLiveObjects: 1.138600 ms CreateObjectMapping: 1.509300 ms MarkObjects: 10.379500 ms DeleteObjects: 5.205600 ms) ======================================================================== Received Import Request. Time since last request: 60355.826232 seconds. path: Assets/UniversalRenderPipelineGlobalSettings.asset artifactKey: Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/UniversalRenderPipelineGlobalSettings.asset using Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a2dce915d45f31430f8bdd657da3ac60') in 0.0398464 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 620.435416 seconds. path: Assets/Settings artifactKey: Guid(0220aab0833d04faeb927d84ca6cc40c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Settings using Guid(0220aab0833d04faeb927d84ca6cc40c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '62508b3dd32630cf358da27d8a59d33e') in 0.0012153 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Import Request. Time since last request: 1.139905 seconds. path: Assets/Scenes artifactKey: Guid(e1a413af1eb60904f8997c86d2d938c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Scenes using Guid(e1a413af1eb60904f8997c86d2d938c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '64206a69fab7ff55fea4859557204787') in 0.0006063 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.928 seconds Refreshing native plugins compatible for Editor in 1.81 ms, found 4 plugins. Native extension for WindowsStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.947 seconds Domain Reload Profiling: 1874ms BeginReloadAssembly (241ms) ExecutionOrderSort (1ms) DisableScriptedObjects (15ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (58ms) RebuildCommonClasses (34ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (32ms) LoadAllAssembliesAndSetupDomain (608ms) LoadAssemblies (462ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (262ms) TypeCache.Refresh (16ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (228ms) ResolveRequiredComponents (12ms) FinalizeReload (947ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (640ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (4ms) SetLoadedEditorAssemblies (5ms) BeforeProcessingInitializeOnLoad (83ms) ProcessInitializeOnLoadAttributes (475ms) ProcessInitializeOnLoadMethodAttributes (63ms) AfterProcessingInitializeOnLoad (9ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (10ms) Refreshing native plugins compatible for Editor in 1.52 ms, found 4 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 13 Unused Serialized files (Serialized files now loaded: 0) Unloading 6511 unused Assets / (4.4 MB). Loaded Objects now: 7297. Memory consumption went from 170.8 MB to 166.4 MB. Total: 10.454300 ms (FindLiveObjects: 0.734800 ms CreateObjectMapping: 0.846300 ms MarkObjects: 5.912900 ms DeleteObjects: 2.959600 ms) Prepare: number of updated asset objects reloaded= 0