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Logs/AssetImportWorker0.log
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261
Logs/AssetImportWorker0.log
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Using pre-set license
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Built from '6000.0/staging' branch; Version is '6000.0.24f1 (11fa355cd605) revision 1178165'; Using compiler version '193933523'; Build Type 'Release'
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OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'hu' Physical Memory: 7582 MB
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BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1
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COMMAND LINE ARGUMENTS:
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C:\Program Files\Unity\Hub\Editor\6000.0.24f1\Editor\Unity.exe
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-adb2
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-batchMode
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-noUpm
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-name
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AssetImportWorker0
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-projectPath
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C:/Users/mateg/Desktop/SajátProgramok/Unity/2dplatformer/2d-platformer
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-logFile
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Logs/AssetImportWorker0.log
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-srvPort
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51769
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-job-worker-count
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7
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-background-job-worker-count
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8
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-asset-garbage-collectors
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1
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Successfully changed project path to: C:/Users/mateg/Desktop/SajátProgramok/Unity/2dplatformer/2d-platformer
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C:/Users/mateg/Desktop/SajátProgramok/Unity/2dplatformer/2d-platformer
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[UnityMemory] Configuration Parameters - Can be set up in boot.config
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"memorysetup-bucket-allocator-granularity=16"
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"memorysetup-bucket-allocator-bucket-count=8"
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"memorysetup-bucket-allocator-block-size=33554432"
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"memorysetup-bucket-allocator-block-count=8"
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"memorysetup-main-allocator-block-size=16777216"
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"memorysetup-thread-allocator-block-size=16777216"
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"memorysetup-gfx-main-allocator-block-size=16777216"
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"memorysetup-gfx-thread-allocator-block-size=16777216"
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"memorysetup-cache-allocator-block-size=4194304"
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"memorysetup-typetree-allocator-block-size=2097152"
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"memorysetup-profiler-bucket-allocator-granularity=16"
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"memorysetup-profiler-bucket-allocator-bucket-count=8"
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"memorysetup-profiler-bucket-allocator-block-size=33554432"
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"memorysetup-profiler-bucket-allocator-block-count=8"
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"memorysetup-profiler-allocator-block-size=16777216"
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"memorysetup-profiler-editor-allocator-block-size=1048576"
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"memorysetup-temp-allocator-size-main=16777216"
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"memorysetup-job-temp-allocator-block-size=2097152"
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"memorysetup-job-temp-allocator-block-size-background=1048576"
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"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
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"memorysetup-allocator-temp-initial-block-size-main=262144"
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"memorysetup-allocator-temp-initial-block-size-worker=262144"
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"memorysetup-temp-allocator-size-background-worker=32768"
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"memorysetup-temp-allocator-size-job-worker=262144"
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"memorysetup-temp-allocator-size-preload-manager=33554432"
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"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
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"memorysetup-temp-allocator-size-audio-worker=65536"
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"memorysetup-temp-allocator-size-cloud-worker=32768"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gi-baking-worker=262144"
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"memorysetup-temp-allocator-size-gfx=262144"
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Player connection [20824] Target information:
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Player connection [20824] * "[IP] 192.168.2.78 [Port] 0 [Flags] 2 [Guid] 2591973139 [EditorId] 2591973139 [Version] 1048832 [Id] WindowsEditor(7,MateuszLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [20824] * "[IP] 192.168.56.1 [Port] 0 [Flags] 2 [Guid] 2591973139 [EditorId] 2591973139 [Version] 1048832 [Id] WindowsEditor(7,MateuszLaptop) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor"
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Player connection [20824] Host joined multi-casting on [225.0.0.222:54997]...
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Player connection [20824] Host joined alternative multi-casting on [225.0.0.222:34997]...
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JobSystem: Creating JobQueue using job-worker-count value 7
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[Physics::Module] Initialized fallback backend.
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[Physics::Module] Id: 0xdecafbad
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Library Redirect Path: Library/
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[Physics::Module] Selected backend.
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[Physics::Module] Name: PhysX
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[Physics::Module] Id: 0xf2b8ea05
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[Physics::Module] SDK Version: 4.1.2
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[Physics::Module] Integration Version: 1.0.0
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[Physics::Module] Threading Mode: Multi-Threaded
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Refreshing native plugins compatible for Editor in 366.07 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Initialize engine version: 6000.0.24f1 (11fa355cd605)
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[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/Resources/UnitySubsystems
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[Subsystems] Discovering subsystems at path C:/Users/mateg/Desktop/SajátProgramok/Unity/2dplatformer/2d-platformer/Assets
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GfxDevice: creating device client; kGfxThreadingModeNonThreaded
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Direct3D:
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Version: Direct3D 11.0 [level 11.1]
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Renderer: NVIDIA GeForce RTX 3050 Laptop GPU (ID=0x25a5)
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Vendor: NVIDIA
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VRAM: 3977 MB
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Driver: 31.0.15.3168
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Initialize mono
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Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/Managed'
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Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
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Mono config path = 'C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/MonoBleedingEdge/etc'
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Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56072
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Begin MonoManager ReloadAssembly
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Registering precompiled unity dll's ...
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
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Register platform support module: C:/Program Files/Unity/Hub/Editor/6000.0.24f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
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Registered in 0.203884 seconds.
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- Loaded All Assemblies, in 6.644 seconds
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.589 seconds
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Domain Reload Profiling: 7230ms
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BeginReloadAssembly (5990ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (0ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (2ms)
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RebuildCommonClasses (64ms)
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RebuildNativeTypeToScriptingClass (17ms)
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initialDomainReloadingComplete (313ms)
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LoadAllAssembliesAndSetupDomain (257ms)
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LoadAssemblies (5983ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (251ms)
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TypeCache.Refresh (248ms)
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TypeCache.ScanAssembly (222ms)
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BuildScriptInfoCaches (0ms)
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ResolveRequiredComponents (1ms)
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FinalizeReload (590ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (499ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (46ms)
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SetLoadedEditorAssemblies (6ms)
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BeforeProcessingInitializeOnLoad (10ms)
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ProcessInitializeOnLoadAttributes (311ms)
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ProcessInitializeOnLoadMethodAttributes (121ms)
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AfterProcessingInitializeOnLoad (4ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (0ms)
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========================================================================
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Worker process is ready to serve import requests
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Import Worker Mode flag is 0x00
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 4.643 seconds
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Refreshing native plugins compatible for Editor in 3.82 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 1.498 seconds
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Domain Reload Profiling: 6133ms
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BeginReloadAssembly (1177ms)
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ExecutionOrderSort (0ms)
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DisableScriptedObjects (8ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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CreateAndSetChildDomain (59ms)
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RebuildCommonClasses (53ms)
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RebuildNativeTypeToScriptingClass (15ms)
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initialDomainReloadingComplete (58ms)
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LoadAllAssembliesAndSetupDomain (3332ms)
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LoadAssemblies (3116ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (433ms)
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TypeCache.Refresh (305ms)
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TypeCache.ScanAssembly (278ms)
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BuildScriptInfoCaches (111ms)
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ResolveRequiredComponents (12ms)
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FinalizeReload (1499ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (1065ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (3ms)
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SetLoadedEditorAssemblies (6ms)
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BeforeProcessingInitializeOnLoad (108ms)
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ProcessInitializeOnLoadAttributes (745ms)
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ProcessInitializeOnLoadMethodAttributes (188ms)
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AfterProcessingInitializeOnLoad (14ms)
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EditorAssembliesLoaded (1ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (9ms)
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Launched and connected shader compiler UnityShaderCompiler.exe after 0.02 seconds
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Refreshing native plugins compatible for Editor in 3.20 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 206 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6513 unused Assets / (4.9 MB). Loaded Objects now: 7291.
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Memory consumption went from 201.5 MB to 196.6 MB.
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Total: 18.236000 ms (FindLiveObjects: 1.138600 ms CreateObjectMapping: 1.509300 ms MarkObjects: 10.379500 ms DeleteObjects: 5.205600 ms)
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========================================================================
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Received Import Request.
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Time since last request: 60355.826232 seconds.
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path: Assets/UniversalRenderPipelineGlobalSettings.asset
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artifactKey: Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/UniversalRenderPipelineGlobalSettings.asset using Guid(93b439a37f63240aca3dd4e01d978a9f) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: 'a2dce915d45f31430f8bdd657da3ac60') in 0.0398464 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 620.435416 seconds.
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path: Assets/Settings
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artifactKey: Guid(0220aab0833d04faeb927d84ca6cc40c) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Settings using Guid(0220aab0833d04faeb927d84ca6cc40c) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '62508b3dd32630cf358da27d8a59d33e') in 0.0012153 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Import Request.
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Time since last request: 1.139905 seconds.
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path: Assets/Scenes
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artifactKey: Guid(e1a413af1eb60904f8997c86d2d938c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b)
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Start importing Assets/Scenes using Guid(e1a413af1eb60904f8997c86d2d938c1) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '64206a69fab7ff55fea4859557204787') in 0.0006063 seconds
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Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 0
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========================================================================
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Received Prepare
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Begin MonoManager ReloadAssembly
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- Loaded All Assemblies, in 0.928 seconds
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Refreshing native plugins compatible for Editor in 1.81 ms, found 4 plugins.
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Native extension for WindowsStandalone target not found
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Native extension for WebGL target not found
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Mono: successfully reloaded assembly
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- Finished resetting the current domain, in 0.947 seconds
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Domain Reload Profiling: 1874ms
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BeginReloadAssembly (241ms)
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ExecutionOrderSort (1ms)
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DisableScriptedObjects (15ms)
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BackupInstance (0ms)
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ReleaseScriptingObjects (0ms)
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||||
CreateAndSetChildDomain (58ms)
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RebuildCommonClasses (34ms)
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RebuildNativeTypeToScriptingClass (11ms)
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initialDomainReloadingComplete (32ms)
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LoadAllAssembliesAndSetupDomain (608ms)
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LoadAssemblies (462ms)
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RebuildTransferFunctionScriptingTraits (0ms)
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AnalyzeDomain (262ms)
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TypeCache.Refresh (16ms)
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TypeCache.ScanAssembly (0ms)
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BuildScriptInfoCaches (228ms)
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ResolveRequiredComponents (12ms)
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FinalizeReload (947ms)
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ReleaseScriptCaches (0ms)
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RebuildScriptCaches (0ms)
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SetupLoadedEditorAssemblies (640ms)
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LogAssemblyErrors (0ms)
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InitializePlatformSupportModulesInManaged (4ms)
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SetLoadedEditorAssemblies (5ms)
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BeforeProcessingInitializeOnLoad (83ms)
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ProcessInitializeOnLoadAttributes (475ms)
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ProcessInitializeOnLoadMethodAttributes (63ms)
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AfterProcessingInitializeOnLoad (9ms)
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EditorAssembliesLoaded (0ms)
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ExecutionOrderSort2 (0ms)
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AwakeInstancesAfterBackupRestoration (10ms)
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Refreshing native plugins compatible for Editor in 1.52 ms, found 4 plugins.
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Preloading 0 native plugins for Editor in 0.00 ms.
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Unloading 13 Unused Serialized files (Serialized files now loaded: 0)
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Unloading 6511 unused Assets / (4.4 MB). Loaded Objects now: 7297.
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Memory consumption went from 170.8 MB to 166.4 MB.
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Total: 10.454300 ms (FindLiveObjects: 0.734800 ms CreateObjectMapping: 0.846300 ms MarkObjects: 5.912900 ms DeleteObjects: 2.959600 ms)
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Prepare: number of updated asset objects reloaded= 0
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