Problem: forgatas Rows: 136 Columns: 100 (100 integer, 100 binary) Non-zeros: 390 Status: INTEGER OPTIMAL Objective: CostOfShooting = 1390 (MINimum) No. Row name Activity Lower bound Upper bound ------ ------------ ------------- ------------- ------------- 1 MaxShootingHoursADay[1] 0 8 2 MaxShootingHoursADay[2] 0 8 3 MaxShootingHoursADay[3] 0 8 4 MaxShootingHoursADay[4] 0 8 5 MaxShootingHoursADay[5] 0 8 6 MaxShootingHoursADay[6] 0 8 7 MaxShootingHoursADay[7] 0 8 8 MaxShootingHoursADay[8] 0 8 9 MaxShootingHoursADay[9] 0 8 10 MaxShootingHoursADay[10] 7.9 8 11 IfActorActsADay[1,1,A] 0 -0 12 IfActorActsADay[1,1,E] 0 -0 13 IfActorActsADay[1,2,B] 0 -0 14 IfActorActsADay[1,2,C] 0 -0 15 IfActorActsADay[1,2,D] 0 -0 16 IfActorActsADay[1,3,A] 0 -0 17 IfActorActsADay[1,3,D] 0 -0 18 IfActorActsADay[1,3,E] 0 -0 19 IfActorActsADay[1,4,B] 0 -0 20 IfActorActsADay[1,4,C] 0 -0 21 IfActorActsADay[1,5,C] 0 -0 22 IfActorActsADay[1,5,D] 0 -0 23 IfActorActsADay[2,1,A] 0 -0 24 IfActorActsADay[2,1,E] 0 -0 25 IfActorActsADay[2,2,B] 0 -0 26 IfActorActsADay[2,2,C] 0 -0 27 IfActorActsADay[2,2,D] 0 -0 28 IfActorActsADay[2,3,A] 0 -0 29 IfActorActsADay[2,3,D] 0 -0 30 IfActorActsADay[2,3,E] 0 -0 31 IfActorActsADay[2,4,B] 0 -0 32 IfActorActsADay[2,4,C] 0 -0 33 IfActorActsADay[2,5,C] 0 -0 34 IfActorActsADay[2,5,D] 0 -0 35 IfActorActsADay[3,1,A] 0 -0 36 IfActorActsADay[3,1,E] 0 -0 37 IfActorActsADay[3,2,B] 0 -0 38 IfActorActsADay[3,2,C] 0 -0 39 IfActorActsADay[3,2,D] 0 -0 40 IfActorActsADay[3,3,A] 0 -0 41 IfActorActsADay[3,3,D] 0 -0 42 IfActorActsADay[3,3,E] 0 -0 43 IfActorActsADay[3,4,B] 0 -0 44 IfActorActsADay[3,4,C] 0 -0 45 IfActorActsADay[3,5,C] 0 -0 46 IfActorActsADay[3,5,D] 0 -0 47 IfActorActsADay[4,1,A] 0 -0 48 IfActorActsADay[4,1,E] 0 -0 49 IfActorActsADay[4,2,B] 0 -0 50 IfActorActsADay[4,2,C] 0 -0 51 IfActorActsADay[4,2,D] 0 -0 52 IfActorActsADay[4,3,A] 0 -0 53 IfActorActsADay[4,3,D] 0 -0 54 IfActorActsADay[4,3,E] 0 -0 55 IfActorActsADay[4,4,B] 0 -0 56 IfActorActsADay[4,4,C] 0 -0 57 IfActorActsADay[4,5,C] 0 -0 58 IfActorActsADay[4,5,D] 0 -0 59 IfActorActsADay[5,1,A] 0 -0 60 IfActorActsADay[5,1,E] 0 -0 61 IfActorActsADay[5,2,B] 0 -0 62 IfActorActsADay[5,2,C] 0 -0 63 IfActorActsADay[5,2,D] 0 -0 64 IfActorActsADay[5,3,A] 0 -0 65 IfActorActsADay[5,3,D] 0 -0 66 IfActorActsADay[5,3,E] 0 -0 67 IfActorActsADay[5,4,B] 0 -0 68 IfActorActsADay[5,4,C] 0 -0 69 IfActorActsADay[5,5,C] 0 -0 70 IfActorActsADay[5,5,D] 0 -0 71 IfActorActsADay[6,1,A] 0 -0 72 IfActorActsADay[6,1,E] 0 -0 73 IfActorActsADay[6,2,B] 0 -0 74 IfActorActsADay[6,2,C] 0 -0 75 IfActorActsADay[6,2,D] 0 -0 76 IfActorActsADay[6,3,A] 0 -0 77 IfActorActsADay[6,3,D] 0 -0 78 IfActorActsADay[6,3,E] 0 -0 79 IfActorActsADay[6,4,B] 0 -0 80 IfActorActsADay[6,4,C] 0 -0 81 IfActorActsADay[6,5,C] 0 -0 82 IfActorActsADay[6,5,D] 0 -0 83 IfActorActsADay[7,1,A] 0 -0 84 IfActorActsADay[7,1,E] 0 -0 85 IfActorActsADay[7,2,B] 0 -0 86 IfActorActsADay[7,2,C] 0 -0 87 IfActorActsADay[7,2,D] 0 -0 88 IfActorActsADay[7,3,A] 0 -0 89 IfActorActsADay[7,3,D] 0 -0 90 IfActorActsADay[7,3,E] 0 -0 91 IfActorActsADay[7,4,B] 0 -0 92 IfActorActsADay[7,4,C] 0 -0 93 IfActorActsADay[7,5,C] 0 -0 94 IfActorActsADay[7,5,D] 0 -0 95 IfActorActsADay[8,1,A] 0 -0 96 IfActorActsADay[8,1,E] 0 -0 97 IfActorActsADay[8,2,B] 0 -0 98 IfActorActsADay[8,2,C] 0 -0 99 IfActorActsADay[8,2,D] 0 -0 100 IfActorActsADay[8,3,A] 0 -0 101 IfActorActsADay[8,3,D] 0 -0 102 IfActorActsADay[8,3,E] 0 -0 103 IfActorActsADay[8,4,B] 0 -0 104 IfActorActsADay[8,4,C] 0 -0 105 IfActorActsADay[8,5,C] 0 -0 106 IfActorActsADay[8,5,D] 0 -0 107 IfActorActsADay[9,1,A] 0 -0 108 IfActorActsADay[9,1,E] 0 -0 109 IfActorActsADay[9,2,B] 0 -0 110 IfActorActsADay[9,2,C] 0 -0 111 IfActorActsADay[9,2,D] 0 -0 112 IfActorActsADay[9,3,A] 0 -0 113 IfActorActsADay[9,3,D] 0 -0 114 IfActorActsADay[9,3,E] 0 -0 115 IfActorActsADay[9,4,B] 0 -0 116 IfActorActsADay[9,4,C] 0 -0 117 IfActorActsADay[9,5,C] 0 -0 118 IfActorActsADay[9,5,D] 0 -0 119 IfActorActsADay[10,1,A] 0 -0 120 IfActorActsADay[10,1,E] 0 -0 121 IfActorActsADay[10,2,B] 0 -0 122 IfActorActsADay[10,2,C] 0 -0 123 IfActorActsADay[10,2,D] 0 -0 124 IfActorActsADay[10,3,A] 0 -0 125 IfActorActsADay[10,3,D] 0 -0 126 IfActorActsADay[10,3,E] 0 -0 127 IfActorActsADay[10,4,B] 0 -0 128 IfActorActsADay[10,4,C] 0 -0 129 IfActorActsADay[10,5,C] 0 -0 130 IfActorActsADay[10,5,D] 0 -0 131 DoAllScene[1] 1 1 = 132 DoAllScene[2] 1 1 = 133 DoAllScene[3] 1 1 = 134 DoAllScene[4] 1 1 = 135 DoAllScene[5] 1 1 = 136 CostOfShooting 1390 No. Column name Activity Lower bound Upper bound ------ ------------ ------------- ------------- ------------- 1 doScene[1,1] * 0 0 1 2 doScene[2,1] * 0 0 1 3 doScene[3,1] * 0 0 1 4 doScene[4,1] * 0 0 1 5 doScene[5,1] * 0 0 1 6 doScene[1,2] * 0 0 1 7 doScene[2,2] * 0 0 1 8 doScene[3,2] * 0 0 1 9 doScene[4,2] * 0 0 1 10 doScene[5,2] * 0 0 1 11 doScene[1,3] * 0 0 1 12 doScene[2,3] * 0 0 1 13 doScene[3,3] * 0 0 1 14 doScene[4,3] * 0 0 1 15 doScene[5,3] * 0 0 1 16 doScene[1,4] * 0 0 1 17 doScene[2,4] * 0 0 1 18 doScene[3,4] * 0 0 1 19 doScene[4,4] * 0 0 1 20 doScene[5,4] * 0 0 1 21 doScene[1,5] * 0 0 1 22 doScene[2,5] * 0 0 1 23 doScene[3,5] * 0 0 1 24 doScene[4,5] * 0 0 1 25 doScene[5,5] * 0 0 1 26 doScene[1,6] * 0 0 1 27 doScene[2,6] * 0 0 1 28 doScene[3,6] * 0 0 1 29 doScene[4,6] * 0 0 1 30 doScene[5,6] * 0 0 1 31 doScene[1,7] * 0 0 1 32 doScene[2,7] * 0 0 1 33 doScene[3,7] * 0 0 1 34 doScene[4,7] * 0 0 1 35 doScene[5,7] * 0 0 1 36 doScene[1,8] * 0 0 1 37 doScene[2,8] * 0 0 1 38 doScene[3,8] * 0 0 1 39 doScene[4,8] * 0 0 1 40 doScene[5,8] * 0 0 1 41 doScene[1,9] * 0 0 1 42 doScene[2,9] * 0 0 1 43 doScene[3,9] * 0 0 1 44 doScene[4,9] * 0 0 1 45 doScene[5,9] * 0 0 1 46 doScene[1,10] * 1 0 1 47 doScene[2,10] * 1 0 1 48 doScene[3,10] * 1 0 1 49 doScene[4,10] * 1 0 1 50 doScene[5,10] * 1 0 1 51 actorComeIn[A,1] * 0 0 1 52 actorComeIn[E,1] * 0 0 1 53 actorComeIn[B,1] * 0 0 1 54 actorComeIn[C,1] * 0 0 1 55 actorComeIn[D,1] * 0 0 1 56 actorComeIn[A,2] * 0 0 1 57 actorComeIn[E,2] * 0 0 1 58 actorComeIn[B,2] * 0 0 1 59 actorComeIn[C,2] * 0 0 1 60 actorComeIn[D,2] * 0 0 1 61 actorComeIn[A,3] * 0 0 1 62 actorComeIn[E,3] * 0 0 1 63 actorComeIn[B,3] * 0 0 1 64 actorComeIn[C,3] * 0 0 1 65 actorComeIn[D,3] * 0 0 1 66 actorComeIn[A,4] * 0 0 1 67 actorComeIn[E,4] * 0 0 1 68 actorComeIn[B,4] * 0 0 1 69 actorComeIn[C,4] * 0 0 1 70 actorComeIn[D,4] * 0 0 1 71 actorComeIn[A,5] * 0 0 1 72 actorComeIn[E,5] * 0 0 1 73 actorComeIn[B,5] * 0 0 1 74 actorComeIn[C,5] * 0 0 1 75 actorComeIn[D,5] * 0 0 1 76 actorComeIn[A,6] * 0 0 1 77 actorComeIn[E,6] * 0 0 1 78 actorComeIn[B,6] * 0 0 1 79 actorComeIn[C,6] * 0 0 1 80 actorComeIn[D,6] * 0 0 1 81 actorComeIn[A,7] * 0 0 1 82 actorComeIn[E,7] * 0 0 1 83 actorComeIn[B,7] * 0 0 1 84 actorComeIn[C,7] * 0 0 1 85 actorComeIn[D,7] * 0 0 1 86 actorComeIn[A,8] * 0 0 1 87 actorComeIn[E,8] * 0 0 1 88 actorComeIn[B,8] * 0 0 1 89 actorComeIn[C,8] * 0 0 1 90 actorComeIn[D,8] * 0 0 1 91 actorComeIn[A,9] * 0 0 1 92 actorComeIn[E,9] * 0 0 1 93 actorComeIn[B,9] * 0 0 1 94 actorComeIn[C,9] * 0 0 1 95 actorComeIn[D,9] * 0 0 1 96 actorComeIn[A,10] * 1 0 1 97 actorComeIn[E,10] * 1 0 1 98 actorComeIn[B,10] * 1 0 1 99 actorComeIn[C,10] * 1 0 1 100 actorComeIn[D,10] * 1 0 1 Integer feasibility conditions: KKT.PE: max.abs.err = 0.00e+00 on row 0 max.rel.err = 0.00e+00 on row 0 High quality KKT.PB: max.abs.err = 0.00e+00 on row 0 max.rel.err = 0.00e+00 on row 0 High quality End of output