[gd_scene load_steps=12 format=3 uid="uid://brugqnquwjrkt"] [ext_resource type="Texture2D" uid="uid://fxf6wd4317fb" path="res://Assets/Towers/4.png" id="1_1544k"] [ext_resource type="Script" uid="uid://dil41a1ymo0ua" path="res://Game/Towers/towers.gd" id="1_ssiuv"] [sub_resource type="AtlasTexture" id="AtlasTexture_ssiuv"] atlas = ExtResource("1_1544k") region = Rect2(0, 0, 70, 130) [sub_resource type="AtlasTexture" id="AtlasTexture_be2t6"] atlas = ExtResource("1_1544k") region = Rect2(70, 0, 70, 130) [sub_resource type="AtlasTexture" id="AtlasTexture_ambw7"] atlas = ExtResource("1_1544k") region = Rect2(140, 0, 70, 130) [sub_resource type="AtlasTexture" id="AtlasTexture_mkf4u"] atlas = ExtResource("1_1544k") region = Rect2(210, 0, 70, 130) [sub_resource type="AtlasTexture" id="AtlasTexture_wwkyq"] atlas = ExtResource("1_1544k") region = Rect2(280, 0, 70, 130) [sub_resource type="AtlasTexture" id="AtlasTexture_e1la6"] atlas = ExtResource("1_1544k") region = Rect2(350, 0, 70, 130) [sub_resource type="SpriteFrames" id="SpriteFrames_xrf6u"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_ssiuv") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_be2t6") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_ambw7") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_mkf4u") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_wwkyq") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_e1la6") }], "loop": true, "name": &"default", "speed": 5.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ssiuv"] radius = 29.0 height = 88.0 [sub_resource type="CircleShape2D" id="CircleShape2D_be2t6"] radius = 183.044 [node name="ArcherTower" type="Node2D"] script = ExtResource("1_ssiuv") [node name="CharacterBody2D" type="CharacterBody2D" parent="."] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="CharacterBody2D"] sprite_frames = SubResource("SpriteFrames_xrf6u") autoplay = "default" frame_progress = 0.792297 [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] position = Vector2(0, 17) shape = SubResource("CapsuleShape2D_ssiuv") [node name="Area2D" type="Area2D" parent="CharacterBody2D"] position = Vector2(2, 20) collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D/Area2D"] shape = SubResource("CircleShape2D_be2t6") [node name="Timer" type="Timer" parent="."] autostart = true [node name="Area2D" type="Area2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] position = Vector2(0, 17) shape = SubResource("CapsuleShape2D_ssiuv") debug_color = Color(0.862152, 0.144907, 0.800391, 0.42)