extends Control func _on_button_pressed() -> void: get_tree().change_scene_to_file("res://Game/Menu/mapselector.tscn") func _on_button_2_pressed() -> void: get_tree().change_scene_to_file("res://Game/Menu/options.tscn") pass # Replace with function body. func _on_button_3_pressed() -> void: get_tree().quit() pass # Replace with function body.