@tool extends Control var GutEditorGlobals = load('res://addons/gut/gui/editor_globals.gd') var _interface = null var _font = null var _font_size = null var _editors = null # script_text_editor_controls.gd var _output_control = null @onready var _ctrls = { tree = $VBox/Output/Scroll/Tree, toolbar = { toolbar = $VBox/Toolbar, collapse = $VBox/Toolbar/Collapse, collapse_all = $VBox/Toolbar/CollapseAll, expand = $VBox/Toolbar/Expand, expand_all = $VBox/Toolbar/ExpandAll, hide_passing = $VBox/Toolbar/HidePassing, show_script = $VBox/Toolbar/ShowScript, scroll_output = $VBox/Toolbar/ScrollOutput } } func _ready(): var f = null if ($FontSampler.get_label_settings() == null) : f = get_theme_default_font() else : f = $FontSampler.get_label_settings().font var s_size = f.get_string_size("000 of 000 passed") _ctrls.tree.set_summary_min_width(s_size.x) _set_toolbutton_icon(_ctrls.toolbar.collapse, 'CollapseTree', 'c') _set_toolbutton_icon(_ctrls.toolbar.collapse_all, 'CollapseTree', 'c') _set_toolbutton_icon(_ctrls.toolbar.expand, 'ExpandTree', 'e') _set_toolbutton_icon(_ctrls.toolbar.expand_all, 'ExpandTree', 'e') _set_toolbutton_icon(_ctrls.toolbar.show_script, 'Script', 'ss') _set_toolbutton_icon(_ctrls.toolbar.scroll_output, 'Font', 'so') _ctrls.tree.hide_passing = true _ctrls.toolbar.hide_passing.button_pressed = false _ctrls.tree.show_orphans = true _ctrls.tree.item_selected.connect(_on_item_selected) if(get_parent() == get_tree().root): _test_running_setup() call_deferred('_update_min_width') func _test_running_setup(): _ctrls.tree.hide_passing = true _ctrls.tree.show_orphans = true _ctrls.toolbar.hide_passing.text = '[hp]' _ctrls.tree.load_json_file(GutEditorGlobals.editor_run_json_results_path) func _set_toolbutton_icon(btn, icon_name, text): if(Engine.is_editor_hint()): btn.icon = get_theme_icon(icon_name, 'EditorIcons') else: btn.text = str('[', text, ']') func _update_min_width(): custom_minimum_size.x = _ctrls.toolbar.toolbar.size.x func _open_script_in_editor(path, line_number): if(_interface == null): print('Too soon, wait a bit and try again.') return var r = load(path) if(line_number != null and line_number != -1): _interface.edit_script(r, line_number) else: _interface.edit_script(r) if(_ctrls.toolbar.show_script.pressed): _interface.set_main_screen_editor('Script') # starts at beginning of text edit and searches for each search term, moving # through the text as it goes; ensuring that, when done, it found the first # occurance of the last srting that happend after the first occurance of # each string before it. (Generic way of searching for a method name in an # inner class that may have be a duplicate of a method name in a different # inner class) func _get_line_number_for_seq_search(search_strings, te): if(te == null): print("No Text editor to get line number for") return 0; var result = null var line = Vector2i(0, 0) var s_flags = 0 var i = 0 var string_found = true while(i < search_strings.size() and string_found): result = te.search(search_strings[i], s_flags, line.y, line.x) if(result.x != -1): line = result else: string_found = false i += 1 return line.y func _goto_code(path, line, method_name='', inner_class =''): if(_interface == null): print('going to ', [path, line, method_name, inner_class]) return _open_script_in_editor(path, line) if(line == -1): var search_strings = [] if(inner_class != ''): search_strings.append(inner_class) if(method_name != ''): search_strings.append(method_name) await get_tree().process_frame line = _get_line_number_for_seq_search(search_strings, _editors.get_current_text_edit()) if(line != null and line != -1): _interface.get_script_editor().goto_line(line) func _goto_output(path, method_name, inner_class): if(_output_control == null): return var search_strings = [path] if(inner_class != ''): search_strings.append(inner_class) if(method_name != ''): search_strings.append(method_name) var line = _get_line_number_for_seq_search(search_strings, _output_control.get_rich_text_edit()) if(line != null and line != -1): _output_control.scroll_to_line(line) # -------------- # Events # -------------- func _on_Collapse_pressed(): collapse_selected() func _on_Expand_pressed(): expand_selected() func _on_CollapseAll_pressed(): collapse_all() func _on_ExpandAll_pressed(): expand_all() func _on_Hide_Passing_pressed(): _ctrls.tree.hide_passing = !_ctrls.toolbar.hide_passing.button_pressed _ctrls.tree.load_json_file(GutEditorGlobals.editor_run_json_results_path) func _on_item_selected(script_path, inner_class, test_name, line): if(_ctrls.toolbar.show_script.button_pressed): _goto_code(script_path, line, test_name, inner_class) if(_ctrls.toolbar.scroll_output.button_pressed): _goto_output(script_path, test_name, inner_class) # -------------- # Public # -------------- func add_centered_text(t): _ctrls.tree.add_centered_text(t) func clear_centered_text(): _ctrls.tree.clear_centered_text() func clear(): _ctrls.tree.clear() clear_centered_text() func set_interface(which): _interface = which func set_script_text_editors(value): _editors = value func collapse_all(): _ctrls.tree.collapse_all() func expand_all(): _ctrls.tree.expand_all() func collapse_selected(): var item = _ctrls.tree.get_selected() if(item != null): _ctrls.tree.set_collapsed_on_all(item, true) func expand_selected(): var item = _ctrls.tree.get_selected() if(item != null): _ctrls.tree.set_collapsed_on_all(item, false) func set_show_orphans(should): _ctrls.tree.show_orphans = should func set_font(font_name, size): pass # var dyn_font = FontFile.new() # var font_data = FontFile.new() # font_data.font_path = 'res://addons/gut/fonts/' + font_name + '-Regular.ttf' # font_data.antialiased = true # dyn_font.font_data = font_data # # _font = dyn_font # _font.size = size # _font_size = size func set_output_control(value): _output_control = value func load_json_results(j): _ctrls.tree.load_json_results(j)