[gd_scene load_steps=7 format=3 uid="uid://uqxd2lii1xba"] [ext_resource type="Script" uid="uid://dil41a1ymo0ua" path="res://Game/Towers/towers.gd" id="1_bhlym"] [ext_resource type="Texture2D" uid="uid://dkgih7tl654v1" path="res://Assets/Towers/Mortar part (3).png" id="1_sq58r"] [ext_resource type="Texture2D" uid="uid://cm33n3xc81rpj" path="res://Assets/Towers/Mortar part (2).png" id="2_bhlym"] [ext_resource type="Texture2D" uid="uid://cxtluaplpd8hg" path="res://Assets/Towers/Mortar part (1).png" id="3_82ftk"] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_cfdf4"] radius = 29.0 height = 88.0 [sub_resource type="RectangleShape2D" id="RectangleShape2D_bhlym"] size = Vector2(367.125, 172.25) [node name="MortarTower" type="Node2D"] script = ExtResource("1_bhlym") [node name="CharacterBody2D" type="CharacterBody2D" parent="."] [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"] position = Vector2(0, 17) shape = SubResource("CapsuleShape2D_cfdf4") [node name="Area2D" type="Area2D" parent="CharacterBody2D"] position = Vector2(2, 20) collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D/Area2D"] position = Vector2(-1, -68) shape = SubResource("RectangleShape2D_bhlym") [node name="lifter - 1" type="Sprite2D" parent="CharacterBody2D"] position = Vector2(0.800001, 18.6) scale = Vector2(0.4, 0.4) texture = ExtResource("1_sq58r") [node name="MortarPart(2)" type="Sprite2D" parent="CharacterBody2D"] position = Vector2(4.40004, 18) scale = Vector2(0.4, 0.4) texture = ExtResource("2_bhlym") [node name="lifter - 2" type="Sprite2D" parent="CharacterBody2D"] position = Vector2(0.800001, 31.6) scale = Vector2(0.4, 0.4) texture = ExtResource("3_82ftk") [node name="Timer" type="Timer" parent="."] autostart = true