extends Panel @onready var livelabel: Label = $HBoxContainer4/HBoxContainer3/Label @onready var stickspawner: Button = $HBoxContainer4/HBoxContainer4/Button2 const STICK_TRAP = preload("res://Game/Traps/stick_trap.tscn") func _ready() -> void: stickspawner.connect("button_up", Spawn_Stick) func Update_Lives(lives) -> void: livelabel.text = "Lives: " + str(lives) func Spawn_Stick() -> void: var stick = STICK_TRAP.instantiate() stick.name = "StickTrap-" + str(randi()) get_parent().add_child(stick)