Pause Menu and navigation

This commit is contained in:
2025-07-28 14:29:51 +02:00
parent 6b6b183da6
commit feed8d0786
7 changed files with 211 additions and 45 deletions

View File

@ -10,8 +10,8 @@ const enemies = [FORKMAN, COBOLD, ORK]
func _ready() -> void:
get_node("SidePanel").Update_Lifes(20)
get_node("SidePanel").Update_Coins(2000)
get_node("CanvasLayer/SidePanel").Update_Lifes(20)
get_node("CanvasLayer/SidePanel").Update_Coins(2000)
func _on_timer_timeout() -> void:
@ -25,8 +25,8 @@ func spawnMonster():
path_2d.add_child(path)
func decrease_life(damage) -> void:
get_node("SidePanel").Update_Lifes(-damage)
if get_node("SidePanel").get_Lifes() <= 0:
get_node("CanvasLayer/SidePanel").Update_Lifes(-damage)
if get_node("CanvasLayer/SidePanel").get_Lifes() <= 0:
game_over()
func game_over()-> void: