Animation fix and some more tests
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@ -105,7 +105,7 @@ animations = [{
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"duration": 1.0,
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"texture": ExtResource("21_m5o2x")
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}],
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"loop": true,
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"loop": false,
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"name": &"hurt",
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"speed": 20.0
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}, {
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@ -201,9 +201,8 @@ collision_layer = 3
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position = Vector2(10, 0)
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scale = Vector2(0.25, 0.25)
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sprite_frames = SubResource("SpriteFrames_brd2m")
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animation = &"hurt"
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animation = &"walk"
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autoplay = "walk"
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frame_progress = 0.66798
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[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
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scale = Vector2(2, 2)
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