Some tests and new assets

This commit is contained in:
2025-11-02 12:07:45 +01:00
parent 0a2143d4c8
commit af546fee5f
88 changed files with 1705 additions and 9 deletions

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@ -1,4 +1,4 @@
[gd_scene load_steps=187 format=4 uid="uid://dql8q1od3r32h"]
[gd_scene load_steps=188 format=4 uid="uid://dql8q1od3r32h"]
[ext_resource type="Texture2D" uid="uid://f1npbjsw71nk" path="res://Assets/Tiles/Fields/FieldsTile_01.png" id="1_fdpq6"]
[ext_resource type="Script" uid="uid://xo6vbicdva8d" path="res://Game/Maps/map_managger.gd" id="1_rec5e"]
@ -113,6 +113,7 @@
[ext_resource type="Texture2D" uid="uid://e1fkqo6mryto" path="res://Assets/Decors/4 Stone/8.png" id="111_xx2jp"]
[ext_resource type="Texture2D" uid="uid://c5cshf3uwarcy" path="res://Assets/Decors/4 Stone/1.png" id="112_skmhh"]
[ext_resource type="Script" uid="uid://btn404qyu6kop" path="res://Game/Maps/Map1_setup.gd" id="113_skmhh"]
[ext_resource type="PackedScene" uid="uid://2if0t12rfa3f" path="res://Game/Mountains/simple_mountain_1.tscn" id="114_av5r3"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_skmhh"]
texture = ExtResource("1_fdpq6")
@ -1602,4 +1603,7 @@ size_flags_horizontal = 6
[node name="Setup" type="Node" parent="."]
script = ExtResource("113_skmhh")
[node name="SimpleMountain1" parent="." instance=ExtResource("114_av5r3")]
position = Vector2(760, 399)
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]

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@ -0,0 +1,15 @@
[gd_scene load_steps=2 format=3 uid="uid://2if0t12rfa3f"]
[ext_resource type="Texture2D" uid="uid://cuvnn2fheo3g1" path="res://Assets/Mountains/middle_lane_rocks1/middle_lane_rock1_4.png" id="1_mccke"]
[node name="SimpleMountain1" type="CharacterBody2D"]
[node name="DesertRock1" type="Sprite2D" parent="."]
position = Vector2(80, -4)
scale = Vector2(4.98361, 2.2)
texture = ExtResource("1_mccke")
[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
position = Vector2(68, -1)
scale = Vector2(14.75, 3.9)
polygon = PackedVector2Array(-10, 10.5128, 11.1186, 10.5128, 10.0339, 0.25641, 7, -10, 0.271187, -12.0513, -8.40678, -1.79487)

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@ -1,6 +1,6 @@
extends Node2D
var shootingTime = 0
var shootingTime = 0 #wanna rename it to cooldown in the future
var bulletSpeed = 0
var hitpoint = 0