Sound effects

This commit is contained in:
2025-07-30 11:45:33 +02:00
parent 580b5597e2
commit 9e72211a49
37 changed files with 375 additions and 51 deletions

View File

@ -1,7 +1,8 @@
[gd_scene load_steps=13 format=3 uid="uid://b4e605q60lde4"]
[gd_scene load_steps=14 format=3 uid="uid://b4e605q60lde4"]
[ext_resource type="Script" uid="uid://dil41a1ymo0ua" path="res://Game/Towers/towers.gd" id="1_grwc8"]
[ext_resource type="Texture2D" uid="uid://dngrpwmj4oedg" path="res://Assets/Towers/S_Fly.png" id="2_grwc8"]
[ext_resource type="AudioStream" uid="uid://1kv8ioeghh5u" path="res://Assets/Sounds/wizard shoot.mp3" id="3_35u2c"]
[sub_resource type="AtlasTexture" id="AtlasTexture_35u2c"]
atlas = ExtResource("2_grwc8")
@ -98,3 +99,6 @@ autostart = true
position = Vector2(0, 17)
shape = SubResource("CapsuleShape2D_grwc8")
debug_color = Color(0.862152, 0.144907, 0.800391, 0.42)
[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
stream = ExtResource("3_35u2c")