Sound effects
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@ -1,9 +1,10 @@
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[gd_scene load_steps=8 format=3 uid="uid://uqxd2lii1xba"]
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[gd_scene load_steps=9 format=3 uid="uid://uqxd2lii1xba"]
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[ext_resource type="Script" uid="uid://dil41a1ymo0ua" path="res://Game/Towers/towers.gd" id="1_bhlym"]
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[ext_resource type="Texture2D" uid="uid://dkgih7tl654v1" path="res://Assets/Towers/Mortar part (3).png" id="1_sq58r"]
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[ext_resource type="Texture2D" uid="uid://cm33n3xc81rpj" path="res://Assets/Towers/Mortar part (2).png" id="2_bhlym"]
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[ext_resource type="Texture2D" uid="uid://cxtluaplpd8hg" path="res://Assets/Towers/Mortar part (1).png" id="3_82ftk"]
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[ext_resource type="AudioStream" uid="uid://ml4th2ybf7dg" path="res://Assets/Sounds/mortar shoot.mp3" id="5_82ftk"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_cfdf4"]
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radius = 29.0
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@ -57,3 +58,6 @@ autostart = true
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position = Vector2(0, 17)
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shape = SubResource("CapsuleShape2D_bhlym")
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debug_color = Color(0.862152, 0.144907, 0.800391, 0.42)
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[node name="AudioStreamPlayer2D" type="AudioStreamPlayer2D" parent="."]
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stream = ExtResource("5_82ftk")
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