ArcherTower and Arrows
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85
Game/Towers/archer_tower.tscn
Normal file
85
Game/Towers/archer_tower.tscn
Normal file
@ -0,0 +1,85 @@
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[gd_scene load_steps=12 format=3 uid="uid://brugqnquwjrkt"]
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[ext_resource type="Texture2D" uid="uid://fxf6wd4317fb" path="res://Assets/Towers/4.png" id="1_1544k"]
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[ext_resource type="Script" uid="uid://dil41a1ymo0ua" path="res://Game/Towers/towers.gd" id="1_ssiuv"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_ssiuv"]
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atlas = ExtResource("1_1544k")
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region = Rect2(0, 0, 70, 130)
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[sub_resource type="AtlasTexture" id="AtlasTexture_be2t6"]
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atlas = ExtResource("1_1544k")
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region = Rect2(70, 0, 70, 130)
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[sub_resource type="AtlasTexture" id="AtlasTexture_ambw7"]
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atlas = ExtResource("1_1544k")
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region = Rect2(140, 0, 70, 130)
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[sub_resource type="AtlasTexture" id="AtlasTexture_mkf4u"]
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atlas = ExtResource("1_1544k")
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region = Rect2(210, 0, 70, 130)
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[sub_resource type="AtlasTexture" id="AtlasTexture_wwkyq"]
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atlas = ExtResource("1_1544k")
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region = Rect2(280, 0, 70, 130)
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[sub_resource type="AtlasTexture" id="AtlasTexture_e1la6"]
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atlas = ExtResource("1_1544k")
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region = Rect2(350, 0, 70, 130)
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[sub_resource type="SpriteFrames" id="SpriteFrames_xrf6u"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ssiuv")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_be2t6")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_ambw7")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_mkf4u")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_wwkyq")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_e1la6")
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}],
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"loop": true,
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"name": &"default",
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"speed": 5.0
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}]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_ssiuv"]
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radius = 29.0
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height = 88.0
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[sub_resource type="CircleShape2D" id="CircleShape2D_be2t6"]
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radius = 238.134
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[node name="ArcherTower" type="Node2D"]
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script = ExtResource("1_ssiuv")
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[node name="CharacterBody2D" type="CharacterBody2D" parent="."]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="CharacterBody2D"]
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sprite_frames = SubResource("SpriteFrames_xrf6u")
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autoplay = "default"
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frame_progress = 0.157334
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[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D"]
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position = Vector2(0, 17)
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shape = SubResource("CapsuleShape2D_ssiuv")
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[node name="Area2D" type="Area2D" parent="CharacterBody2D"]
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position = Vector2(2, 20)
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collision_mask = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D/Area2D"]
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shape = SubResource("CircleShape2D_be2t6")
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[node name="Timer" type="Timer" parent="."]
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autostart = true
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