A bunch more maps

This commit is contained in:
2025-09-12 19:51:22 +02:00
parent 43900660b6
commit 3272336f86
21 changed files with 6033 additions and 9 deletions

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56
Game/Maps/Map7_setup.gd Normal file
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extends Node
var waves = [
[
[10, 0.2, 0.8, 0.2, 0.0], #wave 1 #First path TOP
[20, 0.4, 0.5, 0.5, 0.0], #wave 2
[30, 0.5, 0.4, 0.4, 0.1], #wave 3
[40, 0.8, 0.3, 0.2, 0.5], #wave 4
[50, 0.9, 0.1, 0.2, 0.7], #wave 5
],
[
[10, 0.2, 0.8, 0.2, 0.0], #wave 1 #First path TOP
[20, 0.4, 0.5, 0.5, 0.0], #wave 2
[30, 0.5, 0.4, 0.4, 0.1], #wave 3
[40, 0.8, 0.3, 0.2, 0.5], #wave 4
[50, 0.9, 0.1, 0.2, 0.7], #wave 5
],
[
[5, 0.1, 0.8, 0.2, 0.0], #wave 1 #Third Path CENTER
[10, 0.2, 0.5, 0.5, 0.0], #wave 2
[20, 0.3, 0.4, 0.4, 0.1], #wave 3
[30, 0.4, 0.3, 0.2, 0.5], #wave 4
[40, 0.7, 0.1, 0.2, 0.7], #wave 5
],
[
[10, 0.2, 0.8, 0.2, 0.0], #wave 1 #First path TOP
[20, 0.4, 0.5, 0.5, 0.0], #wave 2
[30, 0.5, 0.4, 0.4, 0.1], #wave 3
[40, 0.8, 0.3, 0.2, 0.5], #wave 4
[50, 0.9, 0.1, 0.2, 0.7], #wave 5
],
[
[10, 0.2, 0.8, 0.2, 0.0], #wave 1 #First path TOP
[20, 0.4, 0.5, 0.5, 0.0], #wave 2
[30, 0.5, 0.4, 0.4, 0.1], #wave 3
[40, 0.8, 0.3, 0.2, 0.5], #wave 4
[50, 0.9, 0.1, 0.2, 0.7], #wave 5
],
[
[10, 0.2, 0.8, 0.2, 0.0], #wave 1 #First path TOP
[20, 0.4, 0.5, 0.5, 0.0], #wave 2
[30, 0.5, 0.4, 0.4, 0.1], #wave 3
[40, 0.8, 0.3, 0.2, 0.5], #wave 4
[50, 0.9, 0.1, 0.2, 0.7], #wave 5
],
[
[10, 0.2, 0.8, 0.2, 0.0], #wave 1 #First path TOP
[20, 0.4, 0.5, 0.5, 0.0], #wave 2
[30, 0.5, 0.4, 0.4, 0.1], #wave 3
[40, 0.8, 0.3, 0.2, 0.5], #wave 4
[50, 0.9, 0.1, 0.2, 0.7], #wave 5
]
]
var lives = 30
var coins = 1200

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21
Game/Maps/Map8_setup.gd Normal file
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extends Node
var waves = [
[
[10, 0.2, 0.8, 0.2, 0.0], #wave 1 #First path
[20, 0.4, 0.5, 0.5, 0.0], #wave 2
[30, 0.5, 0.4, 0.4, 0.1], #wave 3
[40, 0.8, 0.3, 0.2, 0.5], #wave 4
[50, 0.9, 0.1, 0.2, 0.7], #wave 5
],
[
[10, 0.2, 0.8, 0.2, 0.0], #wave 1 #First path
[20, 0.4, 0.5, 0.5, 0.0], #wave 2
[30, 0.5, 0.4, 0.4, 0.1], #wave 3
[40, 0.8, 0.3, 0.2, 0.5], #wave 4
[50, 0.9, 0.1, 0.2, 0.7], #wave 5
]
]
var lives = 20
var coins = 800

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uid://dh51rcpffhuyf

35
Game/Maps/Map9_setup.gd Normal file
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extends Node
var waves = [
[
[10, 0.2, 0.8, 0.2, 0.0], #wave 1 #First path
[20, 0.4, 0.5, 0.5, 0.0], #wave 2
[30, 0.5, 0.4, 0.4, 0.1], #wave 3
[40, 0.8, 0.3, 0.2, 0.5], #wave 4
[50, 0.9, 0.1, 0.2, 0.7], #wave 5
],
[
[10, 0.2, 0.8, 0.2, 0.0], #wave 1 #First path
[20, 0.4, 0.5, 0.5, 0.0], #wave 2
[30, 0.5, 0.4, 0.4, 0.1], #wave 3
[40, 0.8, 0.3, 0.2, 0.5], #wave 4
[50, 0.9, 0.1, 0.2, 0.7], #wave 5
],
[
[10, 0.2, 0.8, 0.2, 0.0], #wave 1 #First path
[20, 0.4, 0.5, 0.5, 0.0], #wave 2
[30, 0.5, 0.4, 0.4, 0.1], #wave 3
[40, 0.8, 0.3, 0.2, 0.5], #wave 4
[50, 0.9, 0.1, 0.2, 0.7], #wave 5
],
[
[10, 0.2, 0.8, 0.2, 0.0], #wave 1 #First path
[20, 0.4, 0.5, 0.5, 0.0], #wave 2
[30, 0.5, 0.4, 0.4, 0.1], #wave 3
[40, 0.8, 0.3, 0.2, 0.5], #wave 4
[50, 0.9, 0.1, 0.2, 0.7], #wave 5
]
]
var lives = 20
var coins = 800

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uid://mn145ijama14

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Game/Maps/map_7.tscn Normal file

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Game/Maps/map_8.tscn Normal file

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Game/Maps/map_9.tscn Normal file

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@ -28,8 +28,19 @@ func LoadMap6() -> void:
get_tree().change_scene_to_file("res://Game/Maps/map_6.tscn") get_tree().change_scene_to_file("res://Game/Maps/map_6.tscn")
pass # Replace with function body. pass # Replace with function body.
func LoadMap7() -> void:
get_tree().change_scene_to_file("res://Game/Maps/map_7.tscn")
pass # Replace with function body.
func LoadMap8() -> void:
get_tree().change_scene_to_file("res://Game/Maps/map_8.tscn")
pass # Replace with function body.
func LoadMap9() -> void:
get_tree().change_scene_to_file("res://Game/Maps/map_9.tscn")
pass # Replace with function body.
func _ready() -> void: func _ready() -> void:
loadData() loadData()
get_node("VBoxContainer/HBoxContainer/first/Button").connect("button_up", LoadMap1) get_node("VBoxContainer/HBoxContainer/first/Button").connect("button_up", LoadMap1)
@ -38,6 +49,9 @@ func _ready() -> void:
get_node("VBoxContainer/HBoxContainer/fourth/Button").connect("button_up", LoadMap4) get_node("VBoxContainer/HBoxContainer/fourth/Button").connect("button_up", LoadMap4)
get_node("VBoxContainer/HBoxContainer/fith/Button").connect("button_up", LoadMap5) get_node("VBoxContainer/HBoxContainer/fith/Button").connect("button_up", LoadMap5)
get_node("VBoxContainer/HBoxContainer/sixth/Button").connect("button_up", LoadMap6) get_node("VBoxContainer/HBoxContainer/sixth/Button").connect("button_up", LoadMap6)
get_node("VBoxContainer/HBoxContainer2/seventh/Button").connect("button_up", LoadMap7)
get_node("VBoxContainer/HBoxContainer2/eighth/Button").connect("button_up", LoadMap8)
get_node("VBoxContainer/HBoxContainer2/nineth/Button").connect("button_up", LoadMap9)
var unlocker = true var unlocker = true
for i in get_node("VBoxContainer").get_children(): for i in get_node("VBoxContainer").get_children():
@ -61,7 +75,6 @@ func loadData() -> void:
if file: if file:
map_scores = file.get_var() map_scores = file.get_var()
print(map_scores)
file.close() file.close()
get_node("VBoxContainer/HBoxContainer/first/Label2").text = "Haven't finished yet" if map_scores["Map1"] == 0 else "Scored: " + str(map_scores["Map1"]) + " out of 10" get_node("VBoxContainer/HBoxContainer/first/Label2").text = "Haven't finished yet" if map_scores["Map1"] == 0 else "Scored: " + str(map_scores["Map1"]) + " out of 10"
get_node("VBoxContainer/HBoxContainer/second/Label2").text = "Haven't finished yet" if map_scores["Map2"] == 0 else "Scored: " + str(map_scores["Map2"]) + " out of 10" get_node("VBoxContainer/HBoxContainer/second/Label2").text = "Haven't finished yet" if map_scores["Map2"] == 0 else "Scored: " + str(map_scores["Map2"]) + " out of 10"
@ -69,6 +82,9 @@ func loadData() -> void:
get_node("VBoxContainer/HBoxContainer/fourth/Label2").text = "Haven't finished yet" if map_scores["Map4"] == 0 else "Scored: " + str(map_scores["Map4"]) + " out of 10" get_node("VBoxContainer/HBoxContainer/fourth/Label2").text = "Haven't finished yet" if map_scores["Map4"] == 0 else "Scored: " + str(map_scores["Map4"]) + " out of 10"
get_node("VBoxContainer/HBoxContainer/fith/Label2").text = "Haven't finished yet" if map_scores["Map5"] == 0 else "Scored: " + str(map_scores["Map5"]) + " out of 10" get_node("VBoxContainer/HBoxContainer/fith/Label2").text = "Haven't finished yet" if map_scores["Map5"] == 0 else "Scored: " + str(map_scores["Map5"]) + " out of 10"
get_node("VBoxContainer/HBoxContainer/sixth/Label2").text = "Haven't finished yet" if map_scores["Map6"] == 0 else "Scored: " + str(map_scores["Map6"]) + " out of 10" get_node("VBoxContainer/HBoxContainer/sixth/Label2").text = "Haven't finished yet" if map_scores["Map6"] == 0 else "Scored: " + str(map_scores["Map6"]) + " out of 10"
get_node("VBoxContainer/HBoxContainer2/seventh/Label2").text = "Haven't finished yet" if map_scores["Map7"] == 0 else "Scored: " + str(map_scores["Map7"]) + " out of 10"
get_node("VBoxContainer/HBoxContainer2/eighth/Label2").text = "Haven't finished yet" if map_scores["Map8"] == 0 else "Scored: " + str(map_scores["Map8"]) + " out of 10"
get_node("VBoxContainer/HBoxContainer2/nineth/Label2").text = "Haven't finished yet" if map_scores["Map9"] == 0 else "Scored: " + str(map_scores["Map9"]) + " out of 10"
else: else:
map_scores["Map1"] = 0 map_scores["Map1"] = 0
@ -77,6 +93,9 @@ func loadData() -> void:
map_scores["Map4"] = 0 map_scores["Map4"] = 0
map_scores["Map5"] = 0 map_scores["Map5"] = 0
map_scores["Map6"] = 0 map_scores["Map6"] = 0
map_scores["Map7"] = 0
map_scores["Map8"] = 0
map_scores["Map9"] = 0
save_scores() save_scores()
loadData() loadData()

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@ -1,4 +1,4 @@
[gd_scene load_steps=33 format=3 uid="uid://cxet2lvdco2ak"] [gd_scene load_steps=45 format=3 uid="uid://cxet2lvdco2ak"]
[ext_resource type="Script" uid="uid://duhi4pfoa45j1" path="res://Game/Menu/mapselector.gd" id="1_cnef1"] [ext_resource type="Script" uid="uid://duhi4pfoa45j1" path="res://Game/Menu/mapselector.gd" id="1_cnef1"]
[ext_resource type="Texture2D" uid="uid://bgy114b67j3kg" path="res://Assets/Others/8-bit-graphics-pixels-scene-with-castle.jpg" id="1_jteil"] [ext_resource type="Texture2D" uid="uid://bgy114b67j3kg" path="res://Assets/Others/8-bit-graphics-pixels-scene-with-castle.jpg" id="1_jteil"]
@ -10,6 +10,9 @@
[ext_resource type="Texture2D" uid="uid://c3ig1iy1m4ydq" path="res://Assets/Maps/map4.png" id="8_cg1t8"] [ext_resource type="Texture2D" uid="uid://c3ig1iy1m4ydq" path="res://Assets/Maps/map4.png" id="8_cg1t8"]
[ext_resource type="Texture2D" uid="uid://c0q8h850738on" path="res://Assets/Maps/map5.png" id="9_losb8"] [ext_resource type="Texture2D" uid="uid://c0q8h850738on" path="res://Assets/Maps/map5.png" id="9_losb8"]
[ext_resource type="Texture2D" uid="uid://b3dk0ipi0galp" path="res://Assets/Maps/map6.png" id="9_rjq3w"] [ext_resource type="Texture2D" uid="uid://b3dk0ipi0galp" path="res://Assets/Maps/map6.png" id="9_rjq3w"]
[ext_resource type="Texture2D" uid="uid://nxo2e3kn35ym" path="res://Assets/Maps/map7.png" id="11_uvrvw"]
[ext_resource type="Texture2D" uid="uid://b8gw3mcck5ig6" path="res://Assets/Maps/map8.png" id="12_44oc2"]
[ext_resource type="Texture2D" uid="uid://cn502nylvorxv" path="res://Assets/Maps/map9.png" id="13_hmthg"]
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_cnef1"] [sub_resource type="StyleBoxTexture" id="StyleBoxTexture_cnef1"]
texture = ExtResource("1_jteil") texture = ExtResource("1_jteil")
@ -89,6 +92,45 @@ texture_margin_bottom = 5.0
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_42tg7"] [sub_resource type="StyleBoxTexture" id="StyleBoxTexture_42tg7"]
texture = ExtResource("9_rjq3w") texture = ExtResource("9_rjq3w")
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_7w5kq"]
texture = ExtResource("11_uvrvw")
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_c13he"]
texture = ExtResource("11_uvrvw")
texture_margin_left = 5.0
texture_margin_top = 5.0
texture_margin_right = 5.0
texture_margin_bottom = 5.0
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_j14e4"]
texture = ExtResource("11_uvrvw")
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_8m1pv"]
texture = ExtResource("12_44oc2")
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_yuwpe"]
texture = ExtResource("12_44oc2")
texture_margin_left = 5.0
texture_margin_top = 5.0
texture_margin_right = 5.0
texture_margin_bottom = 5.0
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_7syen"]
texture = ExtResource("12_44oc2")
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_u8iav"]
texture = ExtResource("13_hmthg")
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_8svj5"]
texture = ExtResource("13_hmthg")
texture_margin_left = 5.0
texture_margin_top = 5.0
texture_margin_right = 5.0
texture_margin_bottom = 5.0
[sub_resource type="StyleBoxTexture" id="StyleBoxTexture_1ujta"]
texture = ExtResource("13_hmthg")
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_cnef1"] [sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_cnef1"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_mjmwi"] [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_mjmwi"]
@ -390,6 +432,120 @@ layout_mode = 2
size_flags_horizontal = 4 size_flags_horizontal = 4
text = "Score: 10 / " text = "Score: 10 / "
[node name="HBoxContainer2" type="HBoxContainer" parent="VBoxContainer"]
layout_mode = 2
size_flags_vertical = 8
theme_override_constants/separation = 30
alignment = 1
[node name="seventh" type="VBoxContainer" parent="VBoxContainer/HBoxContainer2"]
layout_mode = 2
alignment = 1
[node name="Label" type="Label" parent="VBoxContainer/HBoxContainer2/seventh"]
layout_mode = 2
size_flags_horizontal = 4
text = "7th Level"
[node name="Button" type="Button" parent="VBoxContainer/HBoxContainer2/seventh"]
custom_minimum_size = Vector2(120, 80)
layout_mode = 2
theme_override_styles/disabled = SubResource("StyleBoxTexture_7w5kq")
theme_override_styles/hover = SubResource("StyleBoxTexture_c13he")
theme_override_styles/normal = SubResource("StyleBoxTexture_j14e4")
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/HBoxContainer2/seventh/Button"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -20.0
offset_top = -20.0
offset_right = 20.0
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("6_udeaf")
[node name="Label2" type="Label" parent="VBoxContainer/HBoxContainer2/seventh"]
layout_mode = 2
size_flags_horizontal = 4
text = "Score: 10 / "
[node name="eighth" type="VBoxContainer" parent="VBoxContainer/HBoxContainer2"]
layout_mode = 2
alignment = 1
[node name="Label" type="Label" parent="VBoxContainer/HBoxContainer2/eighth"]
layout_mode = 2
size_flags_horizontal = 4
text = "8th Level"
[node name="Button" type="Button" parent="VBoxContainer/HBoxContainer2/eighth"]
custom_minimum_size = Vector2(120, 80)
layout_mode = 2
theme_override_styles/disabled = SubResource("StyleBoxTexture_8m1pv")
theme_override_styles/hover = SubResource("StyleBoxTexture_yuwpe")
theme_override_styles/normal = SubResource("StyleBoxTexture_7syen")
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/HBoxContainer2/eighth/Button"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -20.0
offset_top = -20.0
offset_right = 20.0
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("6_udeaf")
[node name="Label2" type="Label" parent="VBoxContainer/HBoxContainer2/eighth"]
layout_mode = 2
size_flags_horizontal = 4
text = "Score: 10 / "
[node name="nineth" type="VBoxContainer" parent="VBoxContainer/HBoxContainer2"]
layout_mode = 2
alignment = 1
[node name="Label" type="Label" parent="VBoxContainer/HBoxContainer2/nineth"]
layout_mode = 2
size_flags_horizontal = 4
text = "9th Level"
[node name="Button" type="Button" parent="VBoxContainer/HBoxContainer2/nineth"]
custom_minimum_size = Vector2(120, 80)
layout_mode = 2
theme_override_styles/disabled = SubResource("StyleBoxTexture_u8iav")
theme_override_styles/hover = SubResource("StyleBoxTexture_8svj5")
theme_override_styles/normal = SubResource("StyleBoxTexture_1ujta")
[node name="TextureRect" type="TextureRect" parent="VBoxContainer/HBoxContainer2/nineth/Button"]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -20.0
offset_top = -20.0
offset_right = 20.0
offset_bottom = 20.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("6_udeaf")
[node name="Label2" type="Label" parent="VBoxContainer/HBoxContainer2/nineth"]
layout_mode = 2
size_flags_horizontal = 4
text = "Score: 10 / "
[node name="HBoxContainer" type="HBoxContainer" parent="."] [node name="HBoxContainer" type="HBoxContainer" parent="."]
layout_mode = 1 layout_mode = 1
anchors_preset = 12 anchors_preset = 12
@ -420,4 +576,7 @@ theme_override_styles/normal = SubResource("StyleBoxFlat_5yqcp")
text = "Main Menu" text = "Main Menu"
[connection signal="pressed" from="VBoxContainer/HBoxContainer/first/Button" to="." method="_on_button_map1_pressed"] [connection signal="pressed" from="VBoxContainer/HBoxContainer/first/Button" to="." method="_on_button_map1_pressed"]
[connection signal="pressed" from="VBoxContainer/HBoxContainer2/seventh/Button" to="." method="_on_button_map1_pressed"]
[connection signal="pressed" from="VBoxContainer/HBoxContainer2/eighth/Button" to="." method="_on_button_map1_pressed"]
[connection signal="pressed" from="VBoxContainer/HBoxContainer2/nineth/Button" to="." method="_on_button_map1_pressed"]
[connection signal="pressed" from="HBoxContainer/MarginContainer/Button" to="." method="_on_button_pressed"] [connection signal="pressed" from="HBoxContainer/MarginContainer/Button" to="." method="_on_button_pressed"]

View File

@ -23,7 +23,7 @@ corner_radius_bottom_right = 20
corner_radius_bottom_left = 20 corner_radius_bottom_left = 20
[sub_resource type="RectangleShape2D" id="RectangleShape2D_3ht3o"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_3ht3o"]
size = Vector2(38, 59) size = Vector2(42, 59)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_xk2lx"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_xk2lx"]
size = Vector2(20, 52) size = Vector2(20, 52)
@ -63,7 +63,7 @@ show_percentage = false
[node name="Area2D" type="Area2D" parent="CharacterBody2D"] [node name="Area2D" type="Area2D" parent="CharacterBody2D"]
[node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D/Area2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="CharacterBody2D/Area2D"]
position = Vector2(-9, -1.5) position = Vector2(0, 1)
shape = SubResource("RectangleShape2D_3ht3o") shape = SubResource("RectangleShape2D_3ht3o")
[node name="Timer" type="Timer" parent="CharacterBody2D"] [node name="Timer" type="Timer" parent="CharacterBody2D"]