Wall implemented

This commit is contained in:
2025-04-29 22:18:29 +02:00
parent 0cc20ef435
commit 01efa79f63
2103 changed files with 7250 additions and 7043 deletions

View File

@ -8,6 +8,8 @@ const STICK_TRAP = preload("res://Game/Traps/stick_trap.tscn")
@onready var minespawner: Button = $HBoxContainer4/HBoxContainer4/Button3
const MINE = preload("res://Game/Traps/mine.tscn")
@onready var wallspawner: Button = $HBoxContainer4/HBoxContainer4/Button4
const WALL = preload("res://Game/Traps/wall.tscn")
@onready var archertowerspawn: Button = $HBoxContainer4/HBoxContainer2/Button2
const ARCHER_TOWER = preload("res://Game/Towers/archer_tower.tscn")
@ -24,6 +26,7 @@ var lives = 0
func _ready() -> void:
stickspawner.connect("button_up", Spawn_Stick)
minespawner.connect("button_up", Spawn_Mine)
wallspawner.connect("button_down", Spawn_Wall)
archertowerspawn.connect("button_up", Spawn_Archer)
wizardtowerspawn.connect("button_up", Spawn_wizard)
delete_tower_button.connect("button_up", Spawn_Deleter)
@ -52,6 +55,11 @@ func Spawn_Mine() -> void:
mine.name = "Mine-" + str(randi())
get_parent().add_child(mine)
func Spawn_Wall() -> void:
var wall = WALL.instantiate()
wall.name = "Wall-" + str(randi())
get_parent().add_child(wall)
func Spawn_Archer() -> void:
var tower = ARCHER_TOWER.instantiate()
tower.name = "ArcherTower-" + str(randi())