Files
CoinQuest/scripts/game_manager.gd
2024-10-26 11:45:49 +02:00

22 lines
506 B
GDScript

extends Node
var score = 0
@onready var label: Label = $Label
@onready var onscreen_label: Label = $"../CanvasLayer/Label2"
func add_point():
score += 1
label.text = "Coins: " + str(score)
onscreen_label.text = "Collected coins: " + str(score) + "🟡"
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass