[gd_scene load_steps=9 format=3 uid="uid://cxdkngh6fo5p7"] [ext_resource type="Script" path="res://scripts/player.gd" id="1_btp1f"] [ext_resource type="Texture2D" uid="uid://bebck3y4sy2c8" path="res://assets/sprites/knight.png" id="1_uiil0"] [sub_resource type="AtlasTexture" id="AtlasTexture_v1bjp"] atlas = ExtResource("1_uiil0") region = Rect2(0, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_b0pa1"] atlas = ExtResource("1_uiil0") region = Rect2(32, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_go8pl"] atlas = ExtResource("1_uiil0") region = Rect2(64, 0, 32, 32) [sub_resource type="AtlasTexture" id="AtlasTexture_1qkdf"] atlas = ExtResource("1_uiil0") region = Rect2(96, 0, 32, 32) [sub_resource type="SpriteFrames" id="SpriteFrames_j6wpo"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_v1bjp") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_b0pa1") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_go8pl") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_1qkdf") }], "loop": true, "name": &"idle", "speed": 10.0 }] [sub_resource type="CircleShape2D" id="CircleShape2D_lh46r"] radius = 5.0 [node name="Player" type="CharacterBody2D"] collision_layer = 2 script = ExtResource("1_btp1f") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] position = Vector2(0, -12) sprite_frames = SubResource("SpriteFrames_j6wpo") animation = &"idle" autoplay = "idle" frame_progress = 0.414056 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, -6) shape = SubResource("CircleShape2D_lh46r")