Texts and coin counter
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19
scripts/game_manager.gd
Normal file
19
scripts/game_manager.gd
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extends Node
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var score = 0
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@onready var label: Label = $Label
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func add_point():
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score += 1
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label.text = "Coins: " + str(score)
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta: float) -> void:
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pass
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