Texts and coin counter

This commit is contained in:
2024-10-25 18:46:17 +02:00
parent ce82a8b5f7
commit 9254faaa11
3 changed files with 75 additions and 8 deletions

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@ -1,7 +1,8 @@
extends Area2D
@onready var game_manager: Node = %GameManager
func _on_body_entered(body: Node2D) -> void:
print("+1 coin!!")
game_manager.add_point()
queue_free()

19
scripts/game_manager.gd Normal file
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@ -0,0 +1,19 @@
extends Node
var score = 0
@onready var label: Label = $Label
func add_point():
score += 1
label.text = "Coins: " + str(score)
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass