Texts and coin counter
This commit is contained in:
@ -1,7 +1,8 @@
|
||||
extends Area2D
|
||||
|
||||
@onready var game_manager: Node = %GameManager
|
||||
|
||||
|
||||
func _on_body_entered(body: Node2D) -> void:
|
||||
print("+1 coin!!")
|
||||
game_manager.add_point()
|
||||
queue_free()
|
||||
|
19
scripts/game_manager.gd
Normal file
19
scripts/game_manager.gd
Normal file
@ -0,0 +1,19 @@
|
||||
extends Node
|
||||
|
||||
var score = 0
|
||||
|
||||
@onready var label: Label = $Label
|
||||
|
||||
|
||||
func add_point():
|
||||
score += 1
|
||||
label.text = "Coins: " + str(score)
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
pass
|
Reference in New Issue
Block a user