Coin counter fix
This commit is contained in:
@ -3,11 +3,13 @@ extends Node
|
||||
var score = 0
|
||||
|
||||
@onready var label: Label = $Label
|
||||
@onready var onscreen_label: Label = $"../CanvasLayer/Label2"
|
||||
|
||||
|
||||
func add_point():
|
||||
score += 1
|
||||
label.text = "Coins: " + str(score)
|
||||
onscreen_label.text = "Collected coins: " + str(score) + "🟡"
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
|
Reference in New Issue
Block a user