Assets and player

This commit is contained in:
2024-10-25 15:59:59 +02:00
parent 3c571a140c
commit 304f7f9fb6
43 changed files with 661 additions and 0 deletions

21
scenes/game.tscn Normal file
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[gd_scene load_steps=3 format=3 uid="uid://ddx678te8glnm"]
[ext_resource type="PackedScene" uid="uid://cxdkngh6fo5p7" path="res://scenes/player.tscn" id="1_866nb"]
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_4tes5"]
distance = -12.7355
[node name="Game" type="Node2D"]
[node name="Player" parent="." instance=ExtResource("1_866nb")]
position = Vector2(1, 0)
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2(3, -37)
zoom = Vector2(4, 4)
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2(3, 30)
shape = SubResource("WorldBoundaryShape2D_4tes5")

57
scenes/player.tscn Normal file
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[gd_scene load_steps=9 format=3 uid="uid://cxdkngh6fo5p7"]
[ext_resource type="Script" path="res://scripts/player.gd" id="1_btp1f"]
[ext_resource type="Texture2D" uid="uid://bebck3y4sy2c8" path="res://assets/sprites/knight.png" id="1_uiil0"]
[sub_resource type="AtlasTexture" id="AtlasTexture_v1bjp"]
atlas = ExtResource("1_uiil0")
region = Rect2(0, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_b0pa1"]
atlas = ExtResource("1_uiil0")
region = Rect2(32, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_go8pl"]
atlas = ExtResource("1_uiil0")
region = Rect2(64, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_1qkdf"]
atlas = ExtResource("1_uiil0")
region = Rect2(96, 0, 32, 32)
[sub_resource type="SpriteFrames" id="SpriteFrames_j6wpo"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_v1bjp")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_b0pa1")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_go8pl")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_1qkdf")
}],
"loop": true,
"name": &"idle",
"speed": 10.0
}]
[sub_resource type="CircleShape2D" id="CircleShape2D_lh46r"]
radius = 5.0
[node name="Player" type="CharacterBody2D"]
script = ExtResource("1_btp1f")
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
position = Vector2(0, -12)
sprite_frames = SubResource("SpriteFrames_j6wpo")
animation = &"idle"
autoplay = "idle"
frame_progress = 0.161906
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2(0, -6)
shape = SubResource("CircleShape2D_lh46r")