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2024-10-27 18:43:35 +01:00
parent f1eec54972
commit e242f59c0b
5082 changed files with 66034 additions and 0 deletions

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scenes/Game/floor.gd Normal file
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extends CollisionShape2D
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass