Enemy
This commit is contained in:
147
scenes/Game/Enemy/enemy.tscn
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147
scenes/Game/Enemy/enemy.tscn
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[gd_scene load_steps=20 format=3 uid="uid://cwwrv2mwnu2q3"]
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[ext_resource type="Texture2D" uid="uid://dqcyw3f15vsiq" path="res://assets/Sunny Land Collection Files/Sunny Land Collection Files/Assets/Characters/Players/Fiery Imp/hurt/hurt-sheet.png" id="1_t1n78"]
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[ext_resource type="Script" path="res://scenes/Game/Enemy/enemy.gd" id="1_xbhdf"]
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[ext_resource type="Texture2D" uid="uid://duhulhqkla6ar" path="res://assets/Sunny Land Collection Files/Sunny Land Collection Files/Assets/Characters/Players/Fiery Imp/idle/idle-preview.png" id="2_bhei3"]
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[ext_resource type="Texture2D" uid="uid://15wural1fsr6" path="res://assets/Sunny Land Collection Files/Sunny Land Collection Files/Assets/Characters/Players/Fiery Imp/jump/jump-preview.png" id="3_omigw"]
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_24tgy"]
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radius = 8.0
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height = 26.0
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[sub_resource type="AtlasTexture" id="AtlasTexture_jmn8m"]
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atlas = ExtResource("1_t1n78")
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region = Rect2(0, 0, 51, 45)
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[sub_resource type="AtlasTexture" id="AtlasTexture_168ap"]
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atlas = ExtResource("1_t1n78")
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region = Rect2(51, 0, 51, 45)
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[sub_resource type="AtlasTexture" id="AtlasTexture_q0wcd"]
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atlas = ExtResource("2_bhei3")
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region = Rect2(0, 0, 51, 45)
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[sub_resource type="AtlasTexture" id="AtlasTexture_5djji"]
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atlas = ExtResource("2_bhei3")
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region = Rect2(51, 0, 51, 45)
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[sub_resource type="AtlasTexture" id="AtlasTexture_v7g0l"]
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atlas = ExtResource("2_bhei3")
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region = Rect2(102, 0, 51, 45)
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[sub_resource type="AtlasTexture" id="AtlasTexture_pl311"]
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atlas = ExtResource("2_bhei3")
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region = Rect2(153, 0, 51, 45)
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[sub_resource type="AtlasTexture" id="AtlasTexture_neu2a"]
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atlas = ExtResource("3_omigw")
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region = Rect2(0, 0, 51, 45)
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[sub_resource type="AtlasTexture" id="AtlasTexture_fm5fc"]
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atlas = ExtResource("3_omigw")
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region = Rect2(51, 0, 51, 45)
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[sub_resource type="AtlasTexture" id="AtlasTexture_tnvti"]
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atlas = ExtResource("3_omigw")
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region = Rect2(102, 0, 51, 45)
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[sub_resource type="AtlasTexture" id="AtlasTexture_mmuno"]
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atlas = ExtResource("3_omigw")
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region = Rect2(153, 0, 51, 45)
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[sub_resource type="AtlasTexture" id="AtlasTexture_lh0nl"]
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atlas = ExtResource("3_omigw")
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region = Rect2(204, 0, 51, 45)
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[sub_resource type="SpriteFrames" id="SpriteFrames_hpwl4"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_jmn8m")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_168ap")
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}],
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"loop": true,
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"name": &"death",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_q0wcd")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_5djji")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_v7g0l")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_pl311")
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}],
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"loop": true,
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"name": &"idle",
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"speed": 5.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_neu2a")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_fm5fc")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_tnvti")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_mmuno")
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}, {
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"duration": 1.0,
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"texture": SubResource("AtlasTexture_lh0nl")
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}],
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"loop": true,
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"name": &"jump",
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"speed": 5.0
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}]
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[sub_resource type="CircleShape2D" id="CircleShape2D_5ntll"]
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radius = 156.003
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[sub_resource type="CapsuleShape2D" id="CapsuleShape2D_o6lk6"]
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height = 34.0
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[node name="enemy" type="CharacterBody2D"]
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script = ExtResource("1_xbhdf")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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position = Vector2(0, -13)
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shape = SubResource("CapsuleShape2D_24tgy")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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position = Vector2(0, -23)
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sprite_frames = SubResource("SpriteFrames_hpwl4")
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animation = &"death"
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autoplay = "idle"
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frame_progress = 0.760876
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[node name="PlayerDetection" type="Area2D" parent="."]
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visible = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="PlayerDetection"]
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position = Vector2(0, -10)
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shape = SubResource("CircleShape2D_5ntll")
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[node name="killingzone" type="Area2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="killingzone"]
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position = Vector2(0, -12)
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shape = SubResource("CapsuleShape2D_o6lk6")
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debug_color = Color(0.987816, 0.0454308, 0.255515, 0.42)
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[node name="Deathcounter" type="Timer" parent="."]
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wait_time = 0.6
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[connection signal="body_entered" from="PlayerDetection" to="." method="_on_player_detection_body_entered"]
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[connection signal="body_exited" from="PlayerDetection" to="." method="_on_player_detection_body_exited"]
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[connection signal="body_entered" from="killingzone" to="." method="_on_killingzone_body_entered"]
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[connection signal="timeout" from="Deathcounter" to="." method="_on_timer_timeout"]
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