[gd_scene load_steps=15 format=3 uid="uid://c3i6a6ji8i1q8"] [ext_resource type="Texture2D" uid="uid://dl1pu82xwqw3m" path="res://sprites/characters/player.png" id="1_6xeiv"] [ext_resource type="Script" path="res://scripts/playerscript.gd" id="1_sty7f"] [ext_resource type="PackedScene" uid="uid://woincqnmbsax" path="res://scenes/gun.tscn" id="3_2dsng"] [sub_resource type="AtlasTexture" id="AtlasTexture_0xuex"] atlas = ExtResource("1_6xeiv") region = Rect2(16, 22, 16, 22) [sub_resource type="AtlasTexture" id="AtlasTexture_xrgwn"] atlas = ExtResource("1_6xeiv") region = Rect2(64, 22, 16, 22) [sub_resource type="AtlasTexture" id="AtlasTexture_2b67c"] atlas = ExtResource("1_6xeiv") region = Rect2(112, 22, 16, 22) [sub_resource type="AtlasTexture" id="AtlasTexture_tq7ih"] atlas = ExtResource("1_6xeiv") region = Rect2(160, 22, 16, 22) [sub_resource type="AtlasTexture" id="AtlasTexture_g88tw"] atlas = ExtResource("1_6xeiv") region = Rect2(208, 22, 16, 22) [sub_resource type="AtlasTexture" id="AtlasTexture_w0a6x"] atlas = ExtResource("1_6xeiv") region = Rect2(256, 22, 16, 22) [sub_resource type="SpriteFrames" id="SpriteFrames_gatfb"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_0xuex") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_xrgwn") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_2b67c") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_tq7ih") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_g88tw") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_w0a6x") }], "loop": true, "name": &"idle", "speed": 15.0 }] [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_4lp1q"] radius = 5.0 height = 18.0 [sub_resource type="CapsuleShape2D" id="CapsuleShape2D_vrmo8"] radius = 7.0 height = 22.0 [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_ax0mg"] bg_color = Color(0.664164, 0, 0.0638879, 1) corner_radius_top_left = 1 corner_radius_top_right = 1 corner_radius_bottom_right = 1 corner_radius_bottom_left = 1 [sub_resource type="StyleBoxFlat" id="StyleBoxFlat_vh4rv"] bg_color = Color(0, 0.724967, 0.216409, 1) corner_radius_top_left = 1 corner_radius_top_right = 1 corner_radius_bottom_right = 1 corner_radius_bottom_left = 1 [node name="player" type="CharacterBody2D"] script = ExtResource("1_sty7f") [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] position = Vector2(0, -8) sprite_frames = SubResource("SpriteFrames_gatfb") animation = &"idle" autoplay = "idle" frame_progress = 0.491158 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2(0, -9) shape = SubResource("CapsuleShape2D_4lp1q") [node name="Gun" parent="." instance=ExtResource("3_2dsng")] position = Vector2(0, -7) [node name="Hurtbox" type="Area2D" parent="."] unique_name_in_owner = true collision_mask = 2 [node name="CollisionShape2D" type="CollisionShape2D" parent="Hurtbox"] position = Vector2(0, -9) shape = SubResource("CapsuleShape2D_vrmo8") debug_color = Color(0.821755, 0.152326, 0.89675, 0.42) [node name="ProgressBar" type="ProgressBar" parent="."] unique_name_in_owner = true offset_left = -13.0 offset_top = -25.0 offset_right = 14.0 offset_bottom = -20.0 theme_override_styles/background = SubResource("StyleBoxFlat_ax0mg") theme_override_styles/fill = SubResource("StyleBoxFlat_vh4rv") value = 100.0 show_percentage = false